Custom AI help.

Technical Chatter here.
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DarkBrute





Posts: 157
Joined: Wed Aug 11, 2004 12:08 pm
Location: Installation 07 Library Trying to reason with a flood about not eating me.

Custom AI help.

Post by DarkBrute »

Yo, I was wondering (dont alot of noobs say this?) how to actually input your own AI. Cuz the plugins for HMT dont work right (modt of the values revert as I click to something else.

Would it work if I wrote my own instance in VB .NET?
Can anyone tap into the evergreen school district grading server and change my Grades to As?
4601 GT





Posts: 252
Joined: Mon Oct 18, 2004 3:52 pm
Location: Missouri

Post by 4601 GT »

I think you have to do a PMI(Perfect Model Injection), and then edit the level with sapie, guerilla, and sparkedit. I hope this helps(though i doubt it will), I'm still tryng to learn how to do a good AI level myself.
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DarkBrute





Posts: 157
Joined: Wed Aug 11, 2004 12:08 pm
Location: Installation 07 Library Trying to reason with a flood about not eating me.

Post by DarkBrute »

No, I mean an AI for Halo PC, not CE. Just so that the grunts actually use the modded ghosts and banshees I set up, drivable, for them.
Can anyone tap into the evergreen school district grading server and change my Grades to As?
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