IDEA: Halo Dodgeball

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Virus





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Post by Virus »

whats with the halo 2 style dual postage man :? lol ok im at college at the sec but ill be back later.
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red2kic




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Post by red2kic »

Lol, let's me tell you something. First of all, the school suck. Surely you agree with me on that part, don't you? And well.. the school still suck. Why? Not only because I am stuck in that bulky building of unworthy education, but also my phone got lousy service in there. Only the way to go is to sit by the windows. Basically what happened is when I punched the submit button that time, it later got disconnect and will reconnect when the network is available. So kinda resending the information to site.. :( Maybe that is why I'm jackal. Lol, in no time, ill be a hardcore elite. Resend happen sometimes but not all. Right now I got full strength and I'm like a block away from school sitting in parked car. Cuz school start in 15minutes. :( See? Now school suck more.
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Virus





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Post by Virus »

Report: Thursday

messsed around with some of the pyhsics of the plasam grad goes quite fast bounces quite well of walls and ground.

level design is down on paper started some of it in 3ds max dodge ball gbx model has been made haveing trouble with bitmaps should be resloved soon but everything seems to be coming together

ideas:

make melee knock oppenet back no damage taken tho
need some idea from you lot so plz give us some idea :P
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RSP AnDy





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Post by RSP AnDy »

you see you might have to get permission from the Unreal Tourament 2004 Deathball mod team cause this is turning out exactly like it
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Virus





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Post by Virus »

ok im making a dodge ball mod for halo im not making anything to do with ut2004 in a early post i do say i might make (after this project) a ut2004 death ball (or what ever its called) game where you have to score with the ball. does this clear things up with you.

also could you send me a link to the Unreal Tourament 2004 Deathball mod page i will have a look at what there doing a try to stay away from what they are doing because it is kind of sad to take some ones idea.

ty virus
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red2kic




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Post by red2kic »

Good to hear from you, Virus. I thought this topic are going to fade away. How is it going? It is 5:40 here in the damn morning.
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Virus





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Post by Virus »

nah man im here i have done some stuff to the map the ball is in the game and ready to use. (screenies later) the map is coming along slowly but it will be done soon :P ill post tonight
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Virus





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Post by Virus »

cool right to clear some things up i have had a look at thie ut2004 mod and it has nothing to do with this dodge ball mod

1. this is halo not ut2004
2. this has no goals in it
3. im making this for my own pesonal intreset it has nothing to do with death ball mod

but i did have an idea that is simlar to the death ball mod that i will making after this mod

good to see ya red ill post some screeines of the ball and stuff in a sec i have sorted most the things that where wrong with it
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Virus





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Post by Virus »

right heres a screen shot of the ball in game it has no shadow in this one but ill make it cast one erm it throws at a fast speed bounces quite well might need turn it down tho cause you can bounce it up and down for ever lol ok the map isnt the one your seeing as well :P

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adamsgr8





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Post by adamsgr8 »

haha that looks sweet! are u guys gonna choose people to beta?
NoZTeK





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Post by NoZTeK »

well i tried the concept
(I know its crappy took about 2 min to make)
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adamsgr8





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Post by adamsgr8 »

doesnt look bad at all maybe u should make a bit bigger tho? but looks nice
Virus





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Post by Virus »

yeh i need people to beta test it if ya intrested drop me a message here list at the sec will be

adamsgr8
Red (if his nets up at the time)
peabnuts123 (if hes back)
and who ever comes to try out need about another 10ish peeps needed added me to msn if ya up for it

[email protected]
aim : jayzZvirusZz
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-=DoW=-Scout





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Post by -=DoW=-Scout »

I can help with tags, also a lot in 3ds max.*Thinks, this is gonna be so great*
Virus





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Post by Virus »

hay all bin doing some work on the mod latly its gone throught some test with my mate rush heres some pics of the level size and what it should look like feed back will be help full

some screeines

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sorry mate made this pic not me lol :?
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http://www.imageshack.us/

really good image host
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Pie





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Post by Pie »

make it so ur hit you die.

ever seen the dodgeball movie? make it like that lol

maybe a new forum will be made called DodgeBall Teams (lmfao)
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Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
Virus





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Post by Virus »

hay all done a bit more after them screen shots took out the c smoke effect so theres no more blue effect and thats about it cause i posted them pics at about 12:00 at night (well morning if ya oine a be tecy) but ill be doing some more toinigh get the map done some more should be good
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peabnuts123





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Post by peabnuts123 »

WORT!
me be back!

looking nice virus, just change a letter in dunlop because dunlop is a copywrited name and i dont think u will be able to use it in something without permission.

otherwise, looking good, im gonna try messing with vehicles physics on the ball see if i can get it to bounce and shit realisticly.
adamsgr8





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Post by adamsgr8 »

sweet. if u guys can get it to work correctly maybe u should make a video on the ball bounceing since those who dont get to beta can see!
adamsgr8





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Post by adamsgr8 »

what happened to this map!!! i was seriously looking forward to it! wasnt it close to done?
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