in game weapon problem
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- Posts: 540
- Joined: Tue Jan 20, 2004 12:03 pm
in game weapon problem
when ever i get a gun ingame and there is a seperate part. lets say the clip. it is always placed really low ingame but if import the gbx into max its fine so i have to make all the animations and place the clip up higher so its good ingame. does anyone know how to fix this?

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- Posts: 540
- Joined: Tue Jan 20, 2004 12:03 pm
-
- Posts: 540
- Joined: Tue Jan 20, 2004 12:03 pm
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- Posts: 540
- Joined: Tue Jan 20, 2004 12:03 pm
well i tried and you cant link something to 2 objects.
here are some pics
see in max it looks fine (i hid the markers, i atached the frame clip to the clip and then the frame clip to the frame gun then i atached the frame gun to the gun and exported.)

but in halo its all messed up (and yes i know the texture isnt on the gun i didnt apply the shader_model to the gbx model.

here are some pics
see in max it looks fine (i hid the markers, i atached the frame clip to the clip and then the frame clip to the frame gun then i atached the frame gun to the gun and exported.)

but in halo its all messed up (and yes i know the texture isnt on the gun i didnt apply the shader_model to the gbx model.

