Changing ice to mirror
Changing ice to mirror
Can anyone here mod all the ice on halo pc to be like a mirror (ex. the walkway in the control room where you can see yourself if you look down)
I think it would look more realistic if it shows reflections of people, vehicles, senery, etc. on the "ice". To accomplish this you would probably have to mod the bitmaps file.
I think it would look more realistic if it shows reflections of people, vehicles, senery, etc. on the "ice". To accomplish this you would probably have to mod the bitmaps file.
-
- Posts: 405
- Joined: Sat Jan 29, 2005 10:33 pm
![]() |
You can't do it in Halo PC, it's not possible.
Sorry, only capable with the HEK, because Dynamic Mirror clusters require to be spit-and-made as soon as the map is being converted to a proper .structure_bsp format.
You can also not have a mirror on a multi-edge-rotated plane. It needs to be flat.
Ha, also, if someone with this funny Halo PC modding stuff figured it out, you would have a shiz-load-of-FPS loss, and there would be a great-amount of lag.
It has to "double" everything, so to speak. I've tested and recreated many Dynamic Mirrors in my custom maps.
Sorry, only capable with the HEK, because Dynamic Mirror clusters require to be spit-and-made as soon as the map is being converted to a proper .structure_bsp format.
You can also not have a mirror on a multi-edge-rotated plane. It needs to be flat.
Ha, also, if someone with this funny Halo PC modding stuff figured it out, you would have a shiz-load-of-FPS loss, and there would be a great-amount of lag.
It has to "double" everything, so to speak. I've tested and recreated many Dynamic Mirrors in my custom maps.
-
- Posts: 405
- Joined: Sat Jan 29, 2005 10:33 pm
![]() |