About these tags...

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
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Stoobing





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Joined: Fri Dec 24, 2004 8:52 pm

About these tags...

Post by Stoobing »

well i know how to edit tags and everything, but how do i get them to work when i am in a game. btw, im a newb at this sorta thing.
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gecko753




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Post by gecko753 »

depends on what kinda tag ur talking about..

but if its a weapon, vehicle, or scenery, then the hek tutorial tells u how to do it.
Stoobing





Posts: 12
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ok

Post by Stoobing »

What Section?
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gecko753




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Post by gecko753 »

population i believe
Stoobing





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no

Post by Stoobing »

that was pretty much about the placement of objects. all i wanna know how to do is edit the existing weapons so they work in any multiplayer game or map.
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gecko753




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Post by gecko753 »

oh. well u need to create the weapon, put it into your own map, then give the map to people so u can play w/ it. you cant import ur own weapon into an already existing map. it wont let u join the server if ur map is somehow different anyways
Stoobing





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Joined: Fri Dec 24, 2004 8:52 pm

oh

Post by Stoobing »

i see, ok then thnx
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Stoobing





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well

Post by Stoobing »

well is there any way that i could basicaly copy and already existing map like blood gulch, rename it and change weapons that way?
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gecko753




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Post by gecko753 »

sure. it just takes forever and a half.

open up sparkedit, back from editing halo pc, then go to file>export as .obj or something. use OBJ to MAX plugin to get the obj file into 3ds max. (google for obj to max). then work on flipping every single face around, then texture it and add uvw maps. scale it to be the right size, then export to sapien and run radiosity. then add all the spawn points, scsnerys, weapons, and vehicles it should have.

after doing about 5 times, ive got the process down to about a week

so ur better off making ur own simple map
cg





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Post by cg »

you could just go look at kirks tutorials, and many others at the Files Forum....
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