First semi-real skin

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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hitmanbob





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Joined: Tue Aug 10, 2004 9:41 am
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First semi-real skin

Post by hitmanbob »

hey, i hav been tryin to figure out how 3ds works for quite a while and i think ive finally found out how. This isnt my model, i got it off turbosquid, i think. anyway i am really proud of this, here check it out

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McFarlane





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Post by McFarlane »

Nice shadow there :D
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Katarn





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Post by Katarn »

shadow is really fugly due to the shadow map, if you had made it raytrace it would be much better
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
hitmanbob





Posts: 365
Joined: Tue Aug 10, 2004 9:41 am
Location: here

Post by hitmanbob »

i thought that the raytrace looked to crisp so i decided to go with the shadow map
Katarn





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Post by Katarn »

you could decrease the density of the shadow while in raytrace.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
hitmanbob





Posts: 365
Joined: Tue Aug 10, 2004 9:41 am
Location: here

Post by hitmanbob »

o, sry, im new to this whole concept 3dsmax
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