Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
Location: here
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by hitmanbob » Tue Dec 21, 2004 7:13 pm
Heuvos muchos grande excllente(i am mexican
) wow, that looks really good, i tried fixin up the mc and applyin the textures, but i cant figure out the uvw unrap thingy
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Tue Dec 21, 2004 7:20 pm
Ya, I never finished fixing the edges and the fliped faces.
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
Location: here
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by hitmanbob » Tue Dec 21, 2004 7:35 pm
right now i am workin on takin the fp hand things and weld em onto the gbx model that i fixed up, so it has hands and not mittens.
and let me tell you, makin triangles and weldin right is real hard
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Tue Dec 21, 2004 7:40 pm
That lesson was tough to me by max7 also.
[cc]z@nd!
Posts: 2297 Joined: Tue May 04, 2004 1:52 pm
Location: michigan
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by [cc]z@nd! » Tue Dec 21, 2004 10:01 pm
ok, u need to buy me a new keyboard, 'cause i just ruined this one with drool! those are friggin sweet!!!
btw, how did u get that cool water effect?
ASPARTAME : in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember:
guilty until proven innocent
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Wed Dec 22, 2004 12:02 pm
I made it a raytrace material with 50% reflection and and wave bump map.
Madrox
Posts: 58 Joined: Sun Jan 18, 2004 1:53 pm
Location: Where I'm At.
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by Madrox » Wed Dec 22, 2004 12:59 pm
You can spark it up, but imma put you out....
~Madrox
Snave
Posts: 1161 Joined: Sun Jul 25, 2004 5:46 am
Location: United Kingdom
Contact:
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by Snave » Wed Dec 22, 2004 1:04 pm
jeez he thinks he like "uber" or something
;p
Madrox
Posts: 58 Joined: Sun Jan 18, 2004 1:53 pm
Location: Where I'm At.
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by Madrox » Wed Dec 22, 2004 1:05 pm
i only hope to aspire to have renders as good as his
You can spark it up, but imma put you out....
~Madrox
DaRebel
Posts: 70 Joined: Sat Oct 11, 2003 2:57 am
Location: Germany..again :\
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by DaRebel » Wed Dec 22, 2004 1:09 pm
oh my god madrox, those are the worst renders i've ever seen, bigafairs are far better than yours
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
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by Pie » Wed Dec 22, 2004 5:23 pm
.....
will you teach me god damnit!
lol
Thank You, SHOUTrvb, For This Fantastic Signature
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Wed Dec 22, 2004 5:37 pm
Well...
If your wondering only SOME of the parts came from the actually mc and tank model.
Some I fix/ (mostly modeled) myself.
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
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by Pie » Wed Dec 22, 2004 5:38 pm
you ignore me lol...i wanna render
Thank You, SHOUTrvb, For This Fantastic Signature
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Wed Dec 22, 2004 5:45 pm
Didn't notice
But I think that other guy does better.
But what do you want for a render?
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
Location: here
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by hitmanbob » Wed Dec 22, 2004 7:58 pm
hey, how do u get a wireframe thingy?
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Wed Dec 22, 2004 8:09 pm
On the render (F10) just goto the render tab and click foce wireframe.
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
Location: here
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by hitmanbob » Wed Dec 22, 2004 8:15 pm
thank you very much