BFM File

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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SEATHER





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Joined: Thu Nov 11, 2004 11:08 pm

BFM File

Post by SEATHER »

been working on a bunch of models to pu into halo2 when someone figures out how to import and export models. but ive ran into a problem with certian files. ive somewhat extracted the model files from the game bloodrayne2 but im stuck at the .bfm files(i think thayre some kind of archive kuz i can open it up in a text editor and see some file names) i was thinking you can use the same technique that is used to open the .map files to open these .bfm files? if not can someone direct me to someone who can help with this? thanks

EDIT: also theres a .smb files with them
Sonictag




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Post by Sonictag »

If you wanna do this, the tool which covers widely in uncompiling files is called Dragon Unpacker, i dont know if it will support the file type but maybe it is worth a try.
Tack122





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Post by Tack122 »

i would love to see bloodrayne as cortana or something... (that would be hot) hope you get it working
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