Beta Testers for HMT 4 needed

Post here about scripting and programming for HaloPC (audio, network, ai, etc.)
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Danke




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Post by Danke »

GAM is making HMT4, which I assume is a modified 3.5 to help with conversion back and forth between CE and PC. It might do XBOX, but who knows?

I sincerely doubt it will work on Halo2 maps.
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Post by hitmanbob »

well we dont know if halo2 maps are even going to be in .map form any more, for all intensive pruposes they could be in .MMV(micorsoft makes viruses) or .BOA(Bungie owns all) or maybe even .GBXNCSA((lol)GearBoXsoftware NetCode Sucks A....u get my point) well. to yomama, i tried prgoramming a trainer with visual basic, i got the button to say hello, and when i tried to make it do the cheats(i talked to paulus a little) it made halo think it was something weird, i cant remember the name though

id be happy to test it out and help find bugs and report them to u guys, i just would have no idea on how to change it so the bugs are fixed :)
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Post by Phenomena »

hmmmm... do i count as a programmer :P
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Post by GAM »

Well its not going to mod Halo 2 maps ,But MonoxideC is making another HMT for Halo 2 for the Xbox he told me all about it ,to tell the truth he has his own HMT for halo CE made just for him *Bastard* lol , but maybe i will work on HMT for Halo 2 with him i will ask him Later on Teamspeak, Dont count Mono out of modding Yet :wink:
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Post by [CL]9mm-Man »

Have you got enough beta testers?
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Post by McFarlane »

GAM asked me on msn if I want to beta test.
So can I?
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Locke




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Post by Locke »

[XBOX]BigAFair wrote:GAM asked me on msn if I want to beta test.
So can I?
Ya sure. I nedd to post a list somewhere
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Post by GAM »

[XBOX]BigAFair wrote:GAM asked me on msn if I want to beta test.
So can I?
COUGH*make me a cool sig*COUGH
[users]TheKeihatsu





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Post by [users]TheKeihatsu »

hey GAM whats this code doing, im srry to be skeptical of you but

Code: Select all

Private Sub listGroups_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles listGroups.SelectedIndexChanged
        Select Case listGroups.SelectedItem
            Case "Weapons"
                OL.RefInfo = scnr.Header.Weapon_Ref : ReDim OL.Ref(scnr.Header.Weapon_Ref.Count)
                For x As Integer = 1 To scnr.Header.Weapon_Ref.Count : OL.Ref(x) = scnr.Weapon_ref(x) : Next
                OL.ObjInfo = scnr.Header.Weapon : ReDim OL.Obj(scnr.Header.Weapon.Count)
                For x As Integer = 1 To scnr.Header.Weapon.Count
                    OL.Obj(x).coord = scnr.Weapon(x).coord : OL.Obj(x).ID = scnr.Weapon(x).numid
                    OL.Obj(x).Offset = scnr.Weapon(x).mapOffset
                Next

            Case "Vehicles"
                OL.RefInfo = scnr.Header.Vehicle_Ref : ReDim OL.Ref(scnr.Header.Vehicle_Ref.Count)
                For x As Integer = 1 To scnr.Header.Vehicle_Ref.Count : OL.Ref(x) = scnr.Vehicle_ref(x) : Next
                OL.ObjInfo = scnr.Header.Vehicle : ReDim OL.Obj(scnr.Header.Vehicle.Count)
                For x As Integer = 1 To scnr.Header.Vehicle.Count
                    OL.Obj(x).coord = scnr.Vehicle(x).coord : OL.Obj(x).ID = scnr.Vehicle(x).numid
                    OL.Obj(x).Offset = scnr.Vehicle(x).mapOffset
                Next

            Case "Scenery"
                OL.RefInfo = scnr.Header.Scenery_Ref : ReDim OL.Ref(scnr.Header.Scenery_Ref.Count)
                For x As Integer = 1 To scnr.Header.Scenery_Ref.Count : OL.Ref(x) = scnr.Scenery_ref(x) : Next
                OL.ObjInfo = scnr.Header.Scenery : ReDim OL.Obj(scnr.Header.Scenery.Count)
                For x As Integer = 1 To scnr.Header.Scenery.Count
                    OL.Obj(x).coord = scnr.Scenery(x).coord : OL.Obj(x).ID = scnr.Scenery(x).numid
                    OL.Obj(x).Offset = scnr.Scenery(x).mapOffset
                Next
The only picture i've seen is of a halomaptools 3.5 with a moddified form caption and a Microsoft Windows Skin. Thats nothing very special and you dont even need the code of HMT 3.5 to make that pic, u could do it in photoshop. Please provide some more proof of this i mean look at this
Image
they look pretty similar. Nothing special.
Also if you really are making a 4.0 what will be new. Will all the features of HMT 3.5 work on CE maps. or will it just open them and allow for editing that can be done using CE<->PC map converter in utilities section of the files forum.
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Post by hitmanbob »

sry if im like total noobing out but... he probably got the source code of hmt 3.1 and edited and morphed it to comply with bot he halo ce and pc
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Post by GAM »

nope i got Farklem old sorce code when he was making HMT 4.0 and they look the same because it suppose tp look the same DUH! :?
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Post by Tack122 »

im a moderator now... can i beta?
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this place should have no affect on the other forum!
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Post by [CL]9mm-Man »

^^ Doesnt make you that must specialer. Could be a long wait, for HMT 4...
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Post by Locke »

tack122 wrote:im a moderator now... can i beta?
Ill go with what he said. Just cause Gren made you a mod, doesnt mean everyone likes you. Like populatrity. You can dress like popular people, but it doesnt matter.
[CL]9mm-Man wrote:^^ Doesnt make you that must specialer. Could be a long wait, for HMT 4...
Ya its gona be a long time.
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Post by [users]TheKeihatsu »

my post seems to be ignored, i dont believe that GAM is actually making or capable of making HMT 4.0, or even a simple program for that matter. Has any beta tester gotten a beta copy
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Post by Locke »

TheKeihatsu wrote: Has any beta tester gotten a beta copy
Nope. And Im yet to see another pic
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Post by halo mods rock »

win can i join your group so i can do stuff like that?
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Post by GAM »

halo mods rock wrote:win can i join your group so i can do stuff like that?
no! :) but theres to many bugs i am fixing its not really like HMt 3.5 sorce code WAY! diffrent so it a bit harder
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Post by Excal »

AH, HMT 4.0... show us something and stop typing like this cuase it makes you look like a noob and ppl will doubt you. Just saying show us some proof of new features etc.
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