quick question, all i need is yes/no

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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mic





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quick question, all i need is yes/no

Post by mic »

do the gun models have to follow the sealed world rule?
Captain_Lag





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Post by Captain_Lag »

no but the collision has to
mic





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Post by mic »

thank you
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Post by McFarlane »

Yo that sig exceeds. :(
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Post by Hexblade »

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Post by rabiv88 »

Hexblade wrote:use www.imageshack.us
although they seem to be the best, my sig seems to not show up from time to time and its not bec- i have exceeded bandwith... But what can ya do?
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John Spartan





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Post by John Spartan »

u dont even hae to have a collision model
all the collsion model does is alow u to shoot the gun and make it spin(which i luv doing)
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Post by Captain_Lag »

John Spartan wrote:u dont even hae to have a collision model
all the collsion model does is alow u to shoot the gun and make it spin(which i luv doing)
ya u do otherwise it falls thru the level and tool gives u the error of "weapons\battle_rifle.weapon will not be collidable" and things like that which makes ur map not compile....trust me, i've done this enuf times to know


offtopic - ya my photobucket is dead, it'll be fixed in november...ravine killed my bandwidth
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Post by HMC Helljumper »

u seriusly have never made qa gun befor ehave u? no, u do not need a collision model and it does not fall throught he level
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Post by Captain_Lag »

i've done it before plenty of times....it just doesn't show up so i assumed it was fallin thru.....
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Post by Katarn »

when you get to close, you can't see it is all
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Post by HMC Helljumper »

no acutally, that has to do with the bounding radius. the collision model has nothing to do with the weapon being seen ornot, or falling through the level, one, because the collision model is infact what you DONT see, and 2, because nothing can go through the bsp unless it gets forced through...

hope that helps to clear things up
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Post by Captain_Lag »

HMC Helljumper wrote:because the collision model is infact what you DONT see, and 2,
i know that...seriously i do (no sarcasim)
HMC Helljumper wrote:because nothing can go through the bsp unless it gets forced through...
never knew that
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