making items

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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rccrazman





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making items

Post by rccrazman »

i am a noob at modeling. i know how to skin but now i want to learn how to make stuff like maybe a pistol or a spoiler on the warthog. stuff like that. anybody have a tut or something that can help me out. any suggestions would be helpful. thanks.
Pie





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Post by Pie »

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rccrazman





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Post by rccrazman »

thanks but isn't that just for making new levels? or do you do the same thing and then just ad them to the level that already exists.
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Post by Captain_Lag »

import the .gbxmodel using Jame's Script....modify the model however you want and export as a .JMS using the Blitzkreig model exporter....compile in tool by doing

tool model [directory]

open the existing tag in Guerilla and replace the old model with the new
rccrazman





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Post by rccrazman »

where do i get all these programs. i have hmt and paint shop pro 9 for skinning. what else and where and any tuts?
Captain_Lag





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Post by Captain_Lag »

you need 3dsmax 5+ or gmax

tuts are on the Halo wikihttp://wiki.fpsgamers.se/index.php/Halo/MappingTutorials
Pie





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Post by Pie »

opn the link i gave...the farther down you scroll themore you see

scenery tuts
weapon tuts
base tuts
etc
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rccrazman





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Post by rccrazman »

o. sorry. didn't look far enough.
Pie





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Post by Pie »

hehe np, have fun!
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Infern0




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Post by Infern0 »

rccrazman wrote:o. sorry. didn't look far enough.
btw: weapons dont need to be sealed! and you dont need the collision model but still its pretty handy.
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Pie





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Post by Pie »

collision model is simple, make a small box around it lol...

making my first gun now (yay) double barrel shotgun, looks nice too
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Post by rccrazman »

sounds cool. post a pic if you want when your done. i'll just start following the tuts. thanks for all the help!
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