skinning

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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rccrazman





Posts: 57
Joined: Wed Oct 13, 2004 1:42 pm

skinning

Post by rccrazman »

i made my first skin and when i went to save it, i saved it as what paint shop pro trial had already as DXT3 and when i went to inject the texture on HMT, it said that it had to be DXT3 or DXT2. what confuses me is it was DXT3. anybody know whats goin on?
Spaceace17





Posts: 1
Joined: Mon Oct 18, 2004 3:14 pm

Post by Spaceace17 »

Well try saving it as a DXT 1 bit or 1 bit alpha and it should work
rccrazman





Posts: 57
Joined: Wed Oct 13, 2004 1:42 pm

Post by rccrazman »

would it work if i saved it as a 1 bit no alpha? i think that is how the program shows it.
rccrazman





Posts: 57
Joined: Wed Oct 13, 2004 1:42 pm

Post by rccrazman »

nevermind. i tried it and it doesn't work. something went wrong with my halo so i am redownloading it :( :( :( :( :( i am going to try what you said earlier once it is done.
rccrazman





Posts: 57
Joined: Wed Oct 13, 2004 1:42 pm

Post by rccrazman »

tried it. it said that it was bigger than what the previous file was and it resized it. then it looked all funky during gameplay. the hog was like seethrough but u could see some of the mods that i did to it. any suggestions?
Hexblade





Posts: 213
Joined: Wed Feb 04, 2004 10:29 am

Post by Hexblade »

sometimes the shine of the vehicle takes away alot of the basic texture - like on a banshee, warthog or ghost
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