Tags: Covenant Energy Sword (Halo 2)

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Robot_Science





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Post by Robot_Science »

you should give the sword an active camo and/or overshield effect
TheMissingLink117





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Post by TheMissingLink117 »

^^^^

No, that would be incredibly dumb.
The One





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Post by The One »

make it a dual wielding weapon.
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MasterNeoChief




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Post by MasterNeoChief »

^^^

Even dumber idea.
Dual Wielding is nothing for an Energy Sword.
The One





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Post by The One »

MasterNeoChief wrote:^^^

Even dumber idea.
Dual Wielding is nothing for an Energy Sword.
nonsense. it makes for great melee mayhem :twisted: the normal plasma sword should take 2 hits 2 kill, and having 2 will make it such that u can kill instantly.
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DocOctavius





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Post by DocOctavius »

No, I think all it needs is a lunge attack attached to the primary trigger, and better animation. Everything else I'm satisfied with.

As soon as I can get better fp animation done, and get that lunge attack working, I'll re-release it.
Captain_Lag





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Post by Captain_Lag »

with the better hands, right?
the master





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Post by the master »

man i fckin like it!!!!!! iv seen it in 2 maps allready its gnna be in my map 4 sure but can u do 1 thing 4 me octavius?
make left and right mouse button with an atack two????
iv got something 4 u u can might help.
pm me 4 more info.
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The One





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Post by The One »

make it go int 3rd person on pickup. that would be awsome. and one suggestion-use the flamethrower fp 2 start.
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DocOctavius





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Post by DocOctavius »

I just uploaded the new version of my sword tags- if you were going to use these tags in your new map, you should download the new ones first.

Mostly shaders updated... check the first post of this thread for the link, and read the included readme for details and usage instructions. No new animations yet, but I'm working on it.

Please let me know if you find any problems. Thanks!
Uzny





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Post by Uzny »

That was the best "thing" i've EVER seen :shock: COOL MODEL 8)
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Pie





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Post by Pie »

i liek the sword...but it really annoys me how people include everyones stuff in their own map...so there is nothing really original
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DocOctavius





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Post by DocOctavius »

The point is to have the same exact sword in a number of maps. That way you get used to it and don't have to adjust your gameplay to each different version of the sword in different maps...
sinwha321





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HI im new

Post by sinwha321 »

hey how do I download the tag? I'm new and dont know anything about putting what into a game so it would help if you made it into a mod. thnx
sinwha321





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yo

Post by sinwha321 »

guys how do you insert the sword into a map in sapien i cant get into a map such as bloodgulch, etc. help!!!!!!!!!!!!!11
SamDaMan





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Post by SamDaMan »

Hey yall Ive never installed a weapon mod before so uhhhhhh Do you have to extract the shaders to the shaders file and all that stuff. Oh and yeah great sword. Looks cool.
Captain_Lag





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Post by Captain_Lag »

just stick it in the tags\weapons folder in ur CE root directory
Infern0




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Post by Infern0 »

and if you want it in halo, open up sapien go to hierarchy view---->
then mission, click objects, weapons, and click the "edit types" button and just click add, go to tags\weapons and go into a weapon folder and add the weapon tag. click done. now click somewhere with ur left mouse and select the weapon in one of the windows.
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SamDaMan





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Post by SamDaMan »

Sapien? I searched fr it on my hard drive but int there I also checked in Halo folder. Aint there.
Captain_Lag





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Post by Captain_Lag »

download the HEK
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