W.I.P. Crystal_Lake

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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viperfreek89





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W.I.P. Crystal_Lake

Post by viperfreek89 »

Well, this is a map Me, ZaneGun08, and ScrewyJoint have been working on, when they gave up on it leaving me... teamless lol. So if i could just get a person who can make vehicle tags, i think i'd be all set. In any case, heres the pics in max so-far (nothing more than a test texture on it)


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Audio's Slave





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Post by Audio's Slave »

Looks like a cool map, although its bigger than hell.
viperfreek89





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Post by viperfreek89 »

plentiful vehicles will compensate for the size though
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SnaFuBAR





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Post by SnaFuBAR »

nice! hope this comes out sometime soon! and the test texture looks good to me. lol.
Latin4567





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Post by Latin4567 »

you should try doing terrian in bryce and importing it into 3dmax... thats what i did at http://atlas.walagata.com/w/latin4567/4302503.jpg
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viperfreek89





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Post by viperfreek89 »

i prefer 3ds for terrains, i only really use bryce for abstract pieces
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mcmatt





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Location: IN THE SKY!!!!!!

Post by mcmatt »

that map is HUGE

i traded zane a copy of it for zan and i was blown away by its size
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[users]MrChief





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Post by [users]MrChief »

COOL! my town is called crystal lake, illinois WEEEEEEEE!!!!!!!!
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SnaFuBAR





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Post by SnaFuBAR »

nice bump...

but since it has been bumped...how is this coming along?
gecko753




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Post by gecko753 »

whoa... that map kinda reminds me of a map im makin now. huh. its got an island type thing and some bridges... but i dont think its so close that ill be accused of copying... but since our maps are kinda similar, id have to say that this looks good!
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