./ok, the terrain on my map seems a bit too simple and want to know if u guys would want me to change it, or just keep it the way it is. here are some pics.//
Since i was one of the ones suggesting you should add more in you other topic, i'll give you my two cents
Okay see where all the mountainy things are (in the middle)
well, here is a cheap recreation
||||||||||
|O|||||O|
|||\__/|||
|||||||||||
O = base
\ = pathway
_ = patheway
/ = pathway
| = cliffs
now, where the __ is you see the many groudn bump thingies...you know what i mean?
And then there are the two doors that go inside the wall, etc. well here is a close up on the doors
D D
\_/
D = door
\ = cliffwall
_ = cliffwall
/ = cliffwall
Extruding from the wall/ground, perhaps make another groudn bump thingy. so that the vehicles have to manuever (spelling) between the walls to get to the opponents base.
If you understand what i mean (make a back up) and try it out to see what it looks like.
If you dont understand what i mean, then i wasted a long time inventing these freakin maps out of symbols.
This map looks great besides the three rock columns firthest from the bases. Might it be interesting if you were to add a small network of tunnels inside them, to allow someone to pop out of hte sides of them armed with an RL or SR? Or maybe a nuetral sniping tower in the center? I'm loving the bases, though.