error when creating collision geomitry plz help!

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
barakus





Posts: 25
Joined: Mon Oct 04, 2004 11:39 am

error when creating collision geomitry plz help!

Post by barakus »

ok

i enter

tool structure levels\splinter splinter

into the cmd and it says ###ERROR about 15 times

and at the bottom it says failed to build collision geomitry

HELP
Flynn





Posts: 57
Joined: Fri Sep 17, 2004 2:22 am

Post by Flynn »

The type of error would be handy to tell, e.g. edge is open or z-buffered triangles or something like that.. You may want to search the forum for importing .WRL file.. u can see your errors when you import it..
barakus





Posts: 25
Joined: Mon Oct 04, 2004 11:39 am

Post by barakus »

ya it says

###ERROR edge is open on all of them
Flynn





Posts: 57
Joined: Fri Sep 17, 2004 2:22 am

Post by Flynn »

Except for models (scenery, vehicles etc) you may not have open edges in a halo map. So find them and either delete the faces with open edges or make new ones so they're not open anymore.. welding vertices might be a possibility too to get rid of them..
[elite-master]





Posts: 23
Joined: Sat Sep 18, 2004 5:16 pm
Location: Give me a break... Why do you want to know?

Post by [elite-master] »

I DUNNO
NEED A SIG. ANYONE?
User avatar
Locke




Socialist Advisor Translator

Posts: 2225
Joined: Fri Aug 06, 2004 1:42 am
Location: Woot.com
Contact:

Post by Locke »

[elite-master] wrote:I DUNNO
Stop with useless posts
Image
Feel free to send me an instant message if you need anything.
Hexblade





Posts: 213
Joined: Wed Feb 04, 2004 10:29 am

Post by Hexblade »

select all the faces in your map, then add STL check to the modifyer stack.
Superfly





Posts: 424
Joined: Tue Nov 04, 2003 11:14 am
Contact:

Post by Superfly »

use the search button before you post, many many topics have asked this, it wont hurt to clikc search then type open edges
Post Reply