
Unbelievable!!....
Unbelievable!!....
I was looking at this modeling program called Cinema 4d (google it) and on thier site they have 3d models. AND I FOUND THIS AND COULDNT BELIEVE IT WASNT REAL!


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Lol, that bike is the only thing that ISN'T real, it was photoshopped onto the backround.
See even the most advanced renderer can't render that image. I.E. xbox 2s new render/physics engine (check it out it's AWESOME).
HINT: look at the tire treads on the bike then look at the one on the car, see? The car has visible grooves on the tread, tops, and the bikes is totally flat.
See even the most advanced renderer can't render that image. I.E. xbox 2s new render/physics engine (check it out it's AWESOME).
HINT: look at the tire treads on the bike then look at the one on the car, see? The car has visible grooves on the tread, tops, and the bikes is totally flat.
i downlaoded the demo, along with another program i forgot the name of...i haven't fully figured it out yet but it does come with some example and plently of textures
It is under 80mb (if that matters to you)
Try it out and see what you think. It can export in 3DS format along with plenty of other (lightwave, blender, etc)

It is under 80mb (if that matters to you)
Try it out and see what you think. It can export in 3DS format along with plenty of other (lightwave, blender, etc)
cinema 4d is a very big (not size) program, its very close to 3d max maya caliber, if you havnt been looking at pics like that or just dont have a keen eye for that sort of thing then I guess how u could mistake that as real, but there are much better pictures than that, the realism of the textures are pretty poor.
i see quite alot of lighting errors, good job though, the materials could have been better,
and for those of you going on about max, c4d and maya, its not the programs making the realism, its the renderer and global illumination engines ect.
the model itself can even be made in milkshape with enough time.
and for those of you going on about max, c4d and maya, its not the programs making the realism, its the renderer and global illumination engines ect.
the model itself can even be made in milkshape with enough time.
-GHL
sorry about double post but this is seperate, the xbox2's render engine is very primative you fool, its because it has to be done in real time.EvilPickels wrote:Lol, that bike is the only thing that ISN'T real, it was photoshopped onto the backround.
See even the most advanced renderer can't render that image. I.E. xbox 2s new render/physics engine (check it out it's AWESOME).
HINT: look at the tire treads on the bike then look at the one on the car, see? The car has visible grooves on the tread, tops, and the bikes is totally flat.
so no, dont compare a realtime engine to a stills renderer engine.
-GHL
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i agree....EvilPickels wrote:Shut up and DON'T call me a fool, if I had known that was the reason I wouldn't have said it now WOULD I?the xbox2's render engine is very primative you fool
And wtf is your problem?
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Oh yea and the shreak model time or whatever was about 2 hours a frame.
GHL can be a bit of an asshole at times becuase he thinks that hes better than the rest of us at everything he does....