Some textures I can't edit, but others I can! Help!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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funkydude9





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Joined: Sun Dec 14, 2003 2:28 pm

Some textures I can't edit, but others I can! Help!

Post by funkydude9 »

So, I edit one of the textures in BG in photoshop by changing the hue colors, and when I inject my lovely new texture I get 2 errors:

error #1: "The texture you are trying to import is smaller than the existing data. HMT will update the size"... [click OK]

error #2: "Image being injected must be DXT1" [it is]

I'm pretty sure I'm doing this right because it has worked before with no problem. I'm editing the sky by the way. It is so far the only texture I haven't been able to edit (I can do banshees, warthogs, etc with no problem). I'm 100% sure that I'm saving it as DXT1 when I save it. :roll: What's wrong here? Why would some textures work but not others?
WaLKa





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Post by WaLKa »

are you using hmt 2 or 3?
Image
Fluffybunny





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Location: Denver, CO

Post by Fluffybunny »

make sure that the texture your replacing is of the same type as what you save it as. If it says it's DXT2/3, make it a DXT2 in PS if it's a DXT1 make it a DXT1 in PS.
funkydude9





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Joined: Sun Dec 14, 2003 2:28 pm

Post by funkydude9 »

Praise the lord! It works in dxt3! I guess I just assumed it's DXT1 b/c of the error message. Oh well. Thanks, U are the man! 8)
funkydude9





Posts: 73
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Post by funkydude9 »

There's this one texture that is not dxt at all, it says "A8R8G8B8". How do I save that? :cry:

N/M, "CX8VU8" works...I think...
Fluffybunny





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Post by Fluffybunny »

n/p man
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