****IT!
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- Posts: 225
- Joined: Thu Sep 16, 2004 2:21 pm
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****IT!
I was modeling today and I did something but I don't know what, and now when I select a face it doesn't show the entire face, just the little arrow cordinates things! Anyone know how I might turn the ****thing back on>???
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- Posts: 225
- Joined: Thu Sep 16, 2004 2:21 pm
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Ahhh i'll try that now just to make this post a help post I've got like a ****load of rreally REALLY freaky shit that I migt need help on:
There are these weird lines going to a from the corners are these errors?

I'm thinking thewy are...
and my top viewport is REALLY fuckered up.
When I use my scroll wheel to zoom, the view port goes crazy it shifts from left to right and in the backround the grid goes from big to small.
um... HELP!! OMFG HELP!!
There are these weird lines going to a from the corners are these errors?

I'm thinking thewy are...
and my top viewport is REALLY fuckered up.
When I use my scroll wheel to zoom, the view port goes crazy it shifts from left to right and in the backround the grid goes from big to small.
um... HELP!! OMFG HELP!!
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- Posts: 1638
- Joined: Tue Mar 02, 2004 10:18 am
- Location: http://www.videotuts.net/
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first, stop using explatives, it just makes you look dumb. Those lines are degenerate faces. You first might want to remove all uvw maps you may have put on the map. Second, delete those faces and remake them. More preferably, since those faces are not needed make larger faces spanning from vertex to vertex on each side of the skybox, you are wasting a lot of polygons by those unneeded faces.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
Excalibur: and drink the gallons of cum that come out