Model: Hovertank

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Model: Hovertank

Post by HMC Helljumper »

Well this is still a work in pregress but I hope to include it in the final build of Hangar as a vehicle.

Image

Image

Image


Leave some feedback and let me knwo what I should improve upon.
{DSC}Solid Snake





Posts: 18
Joined: Sun Mar 28, 2004 7:12 pm
Location: Central Offices of World Management Fire Control

Post by {DSC}Solid Snake »

sweetness

thats the 1337 shit
Signature exceeded 500x120 pixels.
User avatar
rabiv88





Posts: 734
Joined: Thu Feb 05, 2004 5:20 pm
Location: Halo 2 is in my grasp, wont be back for a while... PEACE
Contact:

Post by rabiv88 »

That is nice... Fully loaded, i dont want to be in its way :lol:
Image
EvilPickels




Articulatist 100

Posts: 225
Joined: Thu Sep 16, 2004 2:21 pm

Post by EvilPickels »

AWESOME **** MAN! That is leet sweet and mean! WHOOOooooo!!

This is cool man! How do you model though? Like curves and stuff? I usually just boolean it all...
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

Well thanks guys.. I'm glad you like it. Im going to try to get it ingame.... but if i do, I am going to need help with animaitons... (eg. making the pod follow the aimer and what not.
FReAK





Posts: 1246
Joined: Tue Jul 27, 2004 3:06 pm
Location: The Fake Halomods
Contact:

Post by FReAK »

well that is very nice... but it looks very familiar to me... *cough* icetrack *cough**cough* anyways i hope this one is better! :P
Image
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

lol yes it is alot like the one in ice track but i stand by my work and i swear that i did not copy anyhting from icetrack... i made this from atutorial on 3dkingdom.org with a few different techniques...

lol

anyways... I GOT IT INGAME! whoo hoo lol... this is very good because there are no known collision errors jsut yet and everyhting seems to be working fine.
SSDC





Posts: 154
Joined: Thu Jun 03, 2004 7:16 am
Location: Cambs

Post by SSDC »

Looks pretty damn good, except your track pods aren't UVW wrapped right, and the guns at the front look a little pathetic :wink:
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

i know wat u mean by the guns in th front.. but wat do u mean by takc pods? u mean the missle pods?
and how are they UVWed wrong
SSDC





Posts: 154
Joined: Thu Jun 03, 2004 7:16 am
Location: Cambs

Post by SSDC »

Sorry, I mean the parts on the sides with the warning stripes - they may be deliberate but I just thought that the warning stripes on top of the front two looked a little strange.
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

ok i know what you mean now... and yea they are a little messed up... im no textureer... i stink at texturing... this is the best i could do in one night... but it will have to do.
!RAZOR!





Posts: 42
Joined: Tue Aug 24, 2004 3:59 am
Contact:

Post by !RAZOR! »

nice model man!! gj !! :D
"Mess with the best, die like the rest."
User avatar
rabiv88





Posts: 734
Joined: Thu Feb 05, 2004 5:20 pm
Location: Halo 2 is in my grasp, wont be back for a while... PEACE
Contact:

Post by rabiv88 »

!RAZOR! wrote:nice model man!! gj !! :D
You have said that in every post that you have in this particular forum, give your true opinion :?
*EDIT* GREAT model, what map will this be for(if any) :wink:
Image
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

i understand what you mean.. but for a second htere i got a littel sad... lol
Demonic Spartan





Posts: 1659
Joined: Sat Dec 06, 2003 12:44 pm
Contact:

Post by Demonic Spartan »

That is a nice model.
Image
Post Reply