Preventing vehicle occupant ejection
Preventing vehicle occupant ejection
Hi guys,
I'm wondering if someone can tell me how I can keep the occupants of a vehicle from being ejected when the vehicle goes flying. I'm working on a mod for stunts, and want players to be able to remain in the vehicle while it's flying around.
I do not, however, want to keep the vehicle from being thrown about, so I'm guessing I don't want to change the physics of the vehicle. Anyone know how to do this?
Thanks
I'm wondering if someone can tell me how I can keep the occupants of a vehicle from being ejected when the vehicle goes flying. I'm working on a mod for stunts, and want players to be able to remain in the vehicle while it's flying around.
I do not, however, want to keep the vehicle from being thrown about, so I'm guessing I don't want to change the physics of the vehicle. Anyone know how to do this?
Thanks
- MasterNeoChief
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Probably has to do with the seat hunk meta D: Wish I knew how to read meta data, what each byte controlled...
Also, maybe if we find the meta that controls the minimum angle you have to be at before you get thrown out, we could change it to some angle... like 361 :>
[edit] I have been looking around in the Physics section of bloodgulch... I bet the answer is in the warthog's physics, not the seat xD
[edit edit] Going to play around with the center of weight. That could be it...
[edit edit edit] Changing the center of grav to 0 didnt prevent ejection but made it really hard to flip over xD
[edit*4] Maybe it has to do with the Wheel (?) thing in the Part section of the physics. Test time!
Also, maybe if we find the meta that controls the minimum angle you have to be at before you get thrown out, we could change it to some angle... like 361 :>
[edit] I have been looking around in the Physics section of bloodgulch... I bet the answer is in the warthog's physics, not the seat xD
[edit edit] Going to play around with the center of weight. That could be it...
[edit edit edit] Changing the center of grav to 0 didnt prevent ejection but made it really hard to flip over xD
[edit*4] Maybe it has to do with the Wheel (?) thing in the Part section of the physics. Test time!
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No, the answer is within the game. In Halo CE, there is a code to keep the driver from falling out of the vehicle. I believe it's rider_ejection 0. We know that Halo PC is the same as CE source code wise. Now someone'll have to make a trainer-type device.
Fear me, for I am Zuka, the slightly insane Warthog driver!
- {G}H0g-Jump4h
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