Different starting equipment

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caboose[hk]





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Post by caboose[hk] »

im using the one in that link you gave me. Its called XVI32 or some thin like that.
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Danke




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Post by Danke »

Well, I didn't give you any link....
Allright though. This'll work.

First look for this (It won't be in yellow, obviously):
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Change it to read this:
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Notice that I still kept every other letter as the square.

Now fill in everything extra, up until the three boxes with quotes.
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Then go into the number view and look for the line of 22s.
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Change them all to 00.

Save it and open it up in Guerilla and it will open just fine.
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caboose[hk]





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Post by caboose[hk] »

Dan!! wrote:
Caboose[HK] wrote:right now it says press e to pick up the pistol, and i wanna change it so that it says my guns name.
http://www.halomods.com/forums/viewtopic.php?t=13359
You did give me a link :D

I did exactly what you said, but I still get and error when i open it in guerilla
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Danke




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Post by Danke »

I didn't realize that had a link to one on there, I was just directing you to the topic on how to do it.


Did you make sure to not use more letters than given. And not too add any letters in. You can only replace letters and null them (change to 00).
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hebus





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Post by hebus »

I have a rather basic idea.. On the first level of the game you have no weapon, if you die in multiplayer on the xbox, the first weapon you walk over, you pick up.. Perhaps you can make youself have no weapon at the very beginning of your map, but place weapons by all the spawn points, rocket launchers for red and Fuel Rod Guns for blue.. Just a thought.
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Danke




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Post by Danke »

Putting different weapons in each base or near spawn points is a better way to do it. You can start MC off with no weapons, I think. Just edit the scenario's starting weapons.
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