Reinjected Texures are dark from faraway, but good up close

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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TLove2487





Posts: 26
Joined: Sun Oct 19, 2003 7:33 am
Location: Lancaster

Reinjected Texures are dark from faraway, but good up close

Post by TLove2487 »

I edited the ghost bitmap model from HMT's and then put it back in. It looked fine on the little preview screen, but in the game when you look at it from far away its all black. As you get closer, like when it says "press x..." you can see all the stuff I've done. What's the problem?

Oh, and dont try to open Halo with HMT's up. Wow. My PC crashed last nigth from it. I had to reinstall XP, but thankfully, nothing was lost :D

tlove
silencer88





Posts: 303
Joined: Fri Oct 24, 2003 10:18 am

Post by silencer88 »

when you open the files select not to show MIP maps. Then when you save pick generate MIPs and all will be well...
TLove2487





Posts: 26
Joined: Sun Oct 19, 2003 7:33 am
Location: Lancaster

Post by TLove2487 »

Are MIPs mini maps? I'm useing a program that converts texture files into bitmaps or jpegs. it looks fine in the little window.
ViperGTS-R





Posts: 18
Joined: Sun Nov 02, 2003 3:05 pm
Location: UK
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Post by ViperGTS-R »

sounds like you editing the bansheedeatail texture and not the banshee texture.... ive never edited the banshee detail texture before but thats what it sounds like :)
Hivemind




Wordewatician 500

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Post by Hivemind »

mipmaps.. you only edited the ones for up close.. its the pc that has this problem more then xbox .. but make sure u edit the smaller mipmaps too
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