Skinner needed for

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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General Church





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Joined: Sat Aug 07, 2004 9:18 am
Location: YOU REALLY ARE OUT OF YOUR FUCKING MIND

Skinner needed for

Post by General Church »

halo 2 look alike metals- buildings

this is for a map involving the hornet seen here
http://files.halomods.com/viewtopic.php?t=14456

but were making an airport

that looks like it was attacked but we stil need models for a cliff wall radio tower

but it will be uber pwnage when done we have alot of coo peeps helping like ANG88 for custom explosions me for sound effects Havoc for map creation and the man who created these models we are using
Samio





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Post by Samio »

that plane model is sick, nice job man, but the view needs to be pulled back a little, and if i was you i would ask schwinnz for some tips or help cause wartorncove kicks MAJOR ass!!!! :P
General Church





Posts: 93
Joined: Sat Aug 07, 2004 9:18 am
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Post by General Church »

well i would if i knew where he was located lol
venomai




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Post by venomai »

If you add a transparent material (or one without just a 2d map to it, like with a glow to it) to a model and inject it in the game will it still be transparent/glowy?

I might be able to help.. But, i dunno what building your talking about. Got any pics? And i mean pics, not videos..
caboose[hk]





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Post by caboose[hk] »

ehhh :? Havoc is my aim name. Heres a pic of one of the buildings. its a hangar for the hornet.
Image
Actually, Havoc isnt even my aim name, but its close enough.
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