how do i import a weapons tag

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dakilla





Posts: 17
Joined: Mon Jul 19, 2004 4:36 pm
Location: albany Ga

how do i import a weapons tag

Post by dakilla »

I'm tring to make my gernades chainspawn, (this is my first time with guerilla, or hek) i have already made my tag but i don't know how to import it into a map and wat program do i use.

plz tell me :cry:
SilverStone641





Posts: 188
Joined: Fri May 07, 2004 5:39 am

Re: how do i import a weapons tag

Post by SilverStone641 »

dakilla wrote:I'm tring to make my gernades chainspawn, (this is my first time with guerilla, or hek) i have already made my tag but i don't know how to import it into a map and wat program do i use.

plz tell me :cry:

You would use HMT 3.5 i can give it to you through aim if you can't find it.
Thats what to use to import it all
CMDR Reservoir





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Post by CMDR Reservoir »

Um. He he he. Did you noticed he used the words guerilla and HEK? Plus this is in the Sapien, Guerilla, and Tool forum. Why would HMT be even mentioned here? Man people need to read around here. Anyway you need to use sapien and open up a .scenario and import it from there.
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dakilla





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Joined: Mon Jul 19, 2004 4:36 pm
Location: albany Ga

Post by dakilla »

thanks, and by the way i do have hmt :x
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Danke




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Post by Danke »

Then you're not making it for HaloCE, or you're doing it the long way with hex editing and stuff?

HMT isn't capable of making chainspawning projectiles without rebuilding, and it can't do that with HaloCE maps.
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dakilla





Posts: 17
Joined: Mon Jul 19, 2004 4:36 pm
Location: albany Ga

Post by dakilla »

i made the chainspawning projectiles tag wit guerilla and idk ow to get it into my modded bg map, it is for halo pc, should i do it with halo ce? my mod is rather big and long to biuld i don't want to have to redo it for ce. :(
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