SoundBlaster and GrendadeLuncher

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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(WB)ghost





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SoundBlaster and GrendadeLuncher

Post by (WB)ghost »

Here are 2 weapons. So what do u think?

GrenadeLauncer
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SoundBlaster
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Post by Pie »

A little boxy....with a little more time (which i'm sure you will give) it could look well....

i know i say this to a lot of peopel but

You have potential
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BIGINFERNO55





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Post by BIGINFERNO55 »

A little boxy
yea what he said
(WB)ghost





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Post by (WB)ghost »

Yea about the boxy part im not so sure how to Fix that. Do u just make it out off Cilinders?
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Danke




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Post by Danke »

If you select all the external edges besides the verticle ones, and then chamfer them (all of this in Edit Mesh) it looks a lot better. I like the creative idea, but they are pretty simple. Get some details in there. I like the shape of the first one, kinda covenant looking.

Just incase that was confusing, here's a little minitut on simple chamfering.
Pic 1, Just a simple little box.
Pic 2, Applying the Edit Mesh Modifier.
Pic 3, Selecting Edge editing.
Pic 4, Selecting all the edges.
Pic 5, Deselecting middle edges. (You probably want to go into the top view and do this too, to get the interior edges (the dashed lines). Just do the same thing, but completely inside the box. )
Pic 6, Chamfering.
(WB)ghost





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Post by (WB)ghost »

O....That helps. I got 2 new ones The first suxs.

LaserRifle
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RocketLauncher
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Danke




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Post by Danke »

I like the barrel (?) of the first one, the handel needs work though. Much improvement though. Unfortunately still too boxy around the edges.

I don't much care for the rpg (?) though. Seems a little too basic.
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(WB)ghost





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Post by (WB)ghost »

Well it is basic. But im a begginer at this. I was playing around with the thing u showed me. Its so funny.
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Post by (WB)ghost »

Here i updated the RocketLauncher, I call it the BoozukaGun


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If anybody would like to help me get Skin and get them ingame for me that would be nice.
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Post by (WB)ghost »

Anybody?
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Post by Pie »

you are improving fast :D
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(WB)ghost





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Post by (WB)ghost »

Yea i learned most from Kirks Video Tuts.
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Post by Pie »

kirk has tuts on weapons?
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Post by John Spartan »

no but here is a place where u can get one...http://wiki.fpsgamers.se/index.php/Halo ... StepbyStep
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Post by (WB)ghost »

no i the map ones
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Post by Pie »

the map tuts are nice lol
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Danke




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Post by Danke »

I practically learned to model (or atleast do it better) from that video. Discreet wasn't very good at explaining how to use their product. Regardless, I still make fun of him for saying "verticles", and I've seen some other people pick it up too. :lol:

I just realized that I accidently confused him with stevek a few times. Now I need to go find out who stevek is...
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Samio





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Post by Samio »

All the models arent good, you just bent a couple boxes and other simple shapes and stuck them together, im not a pro myself but i think you should check out some tutorials first, dont rush just watch the tutorial and see how they do it, then you can have the right idea of how to model, there are ALOT of tools that will help you loads, you just need to take the time to learn about them, heres a great video tutorial by oldfaq (an amazing modeler) on how to do an HKUMP .45 it's stickied up at the top of this forum,
http://www.halomods.com/forums/viewtopic.php?t=14743

this tutorial has to be the greatest ive seen so far, if you pay attention it shows you how to use so many tools that you will need through out all of your modeling, go through the whole thing and im sure you will be making some very nice models soon :) . Good luck
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