{WIP} SPACE COLONY ARK

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

well it sure as hell wont wiht that attitude lol

i'm with you all the way
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
OxYgEn





Posts: 376
Joined: Tue Jul 27, 2004 3:56 am
Location: Tn
Contact:

Post by OxYgEn »

i might help out a lil...with modeling & textures(more modeling tho)
SSDC





Posts: 154
Joined: Thu Jun 03, 2004 7:16 am
Location: Cambs

rply

Post by SSDC »

Yea that would be great oxygen! ^^ plus it would be another chance to show ppl that you dont steel things! cause i dont belive you do and having you on this project and then it being released would prove it!

anyways for a Update

Omochao has reached his final version! ^^

Image

as for other things we have started on the Eggwalker and are currently doing the legs ^^
SSDC





Posts: 154
Joined: Thu Jun 03, 2004 7:16 am
Location: Cambs

rply

Post by SSDC »

NEW UPDATE HERES SOME OF THE STUFF WE DONE SO FAR....

Omochao nade : 100% complete
Eggwalker :10% complete

Heres a pic of some things we be using , like the fact that ppl said it would be hard to model the characters , well look at the reference models here we are using these in the map cause they are low poly and we maybe able to made them slightly better ^^

so :P to all the people who say that doing this project is impossible

Image
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

that is a kickass map dude! keep it up
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

if you can insert a new noise for the 'nade' when you throw it...that woudl be cool...like it squeaks lol
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
FiReToY




Literarian 100

Posts: 249
Joined: Wed Jul 14, 2004 3:49 am
Contact:

Post by FiReToY »

Ender that was cruel BUT FUNNY..and exactly what i was thinking...

OK cool if not AMAZING idea but seriously i doubt it will happen, because it looks as if only you are interested in most of the idea not your whole clan. But this is what i say, first dont let us discourage you, and the sercret to being succseful is finishing what you started (-sean "puffy" combs).

Ok now info on your new "nade" dood it rocks. IF you dont make the map then just release the nade as a mod it would rule. OK but you need to tweak it (im an perfectionist), first hes to tall...scrunch him down just a bit, also his mid-section (the body) is to close the same size as his head....if you look at the picture you've provided you notice his "belly" is smaller then his head, also both his head and his body arent totally round...his body is more of an egg shape and his head (even though VERY similar) to an herasy kiss shape...its front (the nose if you will) pokes out just a little to be noticable....his eyes need to be bigger and his feet are to long (the hands need to be a bit bigger) you should also try bump mapping the skin on the body to make him look more robotic then plastic. Those are just suggestions even though i know the model is 100% complete....but if you want to work on it....those are some suggestions

P.S. Where is the nades model Mouth? and is there an way to make custom exploision effects? because it would be could to make shrapnel or an cartoony/sonic style explosion path.
Image


"...you ask for light..so i set myself on fire..." -audioslave
elite hunter





Posts: 5
Joined: Fri Feb 20, 2004 7:28 pm

Post by elite hunter »

Great idea! But would it be possible that in team matches the blue team is sonic and the red team is shadow?
FReAK





Posts: 1246
Joined: Tue Jul 27, 2004 3:06 pm
Location: The Fake Halomods
Contact:

Post by FReAK »

no. halo is just too hard coded and its near impossible to have each team to have their own bipeds. the only differences teams can have is armour colour[ red and blue ] and starting weapons. sry to burst ur bubble [well not realy]
ShadoWWoLF





Posts: 4
Joined: Thu Aug 26, 2004 2:29 pm

Post by ShadoWWoLF »

I will help modelling or skinning

just pm me or aim me

ShadWlf 753
elite hunter





Posts: 5
Joined: Fri Feb 20, 2004 7:28 pm

Post by elite hunter »

Thats what I'm saying FReAK- you only need to change the texture. Shadow is almost identical to sonic- the only difference is color. (and shoes, but that doesn't realy matter)
RSP AnDy





Posts: 77
Joined: Fri Sep 03, 2004 10:24 pm
Location: In Your Pants

Post by RSP AnDy »

i'v always wondered what a dead sonic would look like
Signature exceeded 3 lines of text.
[users]MrChief





Posts: 20
Joined: Sun Nov 07, 2004 12:48 pm
Location: in my pants
Contact:

Post by [users]MrChief »

the pics dont work
bloody-disgusting.com << thats the site i took over . PM me for details

i am bored and these are the things i do with spare time
Tack122





Posts: 719
Joined: Thu Mar 18, 2004 3:59 pm
Location: Moderatoe of the Halomods Forum
Contact:

Post by Tack122 »

that is because... they are ooooold links

and btw nice bump
And remember people!
this place should have no affect on the other forum!
Locked