the 3 Mapeteers

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

that is a cool idea bout the elevator i CANT wait til this map is done anddd if i get a helo will u put it in lol even tho i cant make a helo
dr. funk




Literarian 100

Posts: 139
Joined: Fri Jul 30, 2004 6:43 pm
Location: southern ontario, canada

Post by dr. funk »

even though it has attributes similar to today, ithe game is indeed in the year 2552. It just doesn't have identical architacture to New Mombasa because that's on Earth, and Cote D'Azur is on Sigma Octanus IV. I figured they'd have different styles. This gave me some creative space to come up with my own style, which is mostly industrial park concrete and glass, with some conservative bricks and mordar as well.

I don't know how much the hogs cost (I have the city on a credit system as per the bank, and tripled dollar value from now a days). But nonetheless, the Warthog Dealership is a New car lot, not used. I don't think they have tweed jackets and bad hair do's in the future. Hopefully.

Does anyone know how to place location specific sounds? I have several audio tracks that I need to place with the respective building so that if you walk by, say, a night club, you here muffled pole dancing music from inside.

Thanks!
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

all i can say is u have the best ideas EVAR u shuld work for bungie lol
dr. funk




Literarian 100

Posts: 139
Joined: Fri Jul 30, 2004 6:43 pm
Location: southern ontario, canada

Post by dr. funk »

that's the plan.... at least the inspiring dream. I'm going to either digipen in Redmond, Sheridan in Ontario, or Waterloo U in... waterloo (my home). It's great because I live close to Digital Extremes in London Ontario. To everyone else out there that wants to get into the industry: Meet people! Ask to visit a studio! Networking is the best aid you can have to being succesful. And yes, follow Bungie religously.
baturkin17





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Post by baturkin17 »

OH


MY


GOD!!!!


all i can say is that is amazingly ....... ummmmm...... PERFECT!!!

i really cant wait till its done.

great work
FReAK





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Location: The Fake Halomods
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Post by FReAK »

I know how much people like the color red so...


THEESE MAPS HAVE SO MUCH UBER SWEET STUF IN EM!!!! CANT WAIT FOR FINISHMENT!!!!! HURRY UP PLEASE!!!
Image
Aecter24





Posts: 11
Joined: Wed Jun 16, 2004 5:57 pm
Location: New Jersey

Post by Aecter24 »

ha that is really really good,

keep it up and oh yea when do you think youll release either the city or omaha?

anyway nice job keep it up
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

GREAT JOB wen do u think the city level wil be released cuz its fuckin awesome!
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

awesome jobs but i strongly suggest making htose little things like those trash bags ect.... make theose scenery amn, or u will hae a lag-o-matic map... wat i mean is it will have shitty framerate...

bt it looks gorgeous... beautiful masterpievce u go there.. hope there arnt any errors
Pie





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Post by Pie »

HMC Helljumper wrote:awesome jobs but i strongly suggest making htose little things like those trash bags ect.... make theose scenery amn, or u will hae a lag-o-matic map... wat i mean is it will have shitty framerate...

bt it looks gorgeous... beautiful masterpievce u go there.. hope there arnt any errors
Gorgeous? when the hell did you start using that word Mr.?
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

i got sophisticated... from eating.
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

HOLA PIE and ppies right wtf is rong with u!!!?!?!?! no1 says gorgeous lol
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

well no one builds maps like that either.. so i used a speical word.
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

lol my special word is fantabulistically uberomness!
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

wow.. fu.ckin random. lol nice word... but lets keep this on topic guys.
{GR}Snake





Posts: 144
Joined: Thu Aug 26, 2004 2:11 pm

Post by {GR}Snake »

good idea. ok best map EVAR
dr. funk




Literarian 100

Posts: 139
Joined: Fri Jul 30, 2004 6:43 pm
Location: southern ontario, canada

Post by dr. funk »

the city maps should be done in a matter of weeks. I say that because I've worked on it for 3 weeks so far, and I'm a little past halfway; but no promises.... with past maps I've always run into a problem every step of the way. Right now I can't get past tool. I assume it has to do with the alpha map... which I have no idea what it is or what it does. To be honest, I haven't made a map before, so these three are my first.

Because of some great ideas from your comments, I'm putting in some Pelican Dropships (hopefully flyable) and a grocery store. And yes, it will have a medicinal aisle with health pacs.

Can someone please refer to me or give me a tut on making scenery objects. The defintion of scenery is that it is a seperate object from the map and is placed in the map in Sapien, right? Is it possible to make it destructable? (if you drive into a trashbag, you don't want to have your hogflip over.) Is making a custom vehicle also custom scenery?

Thanks for the support!
Pie





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Post by Pie »

I know where to get a scenery tutorial (lol)
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
dr. funk




Literarian 100

Posts: 139
Joined: Fri Jul 30, 2004 6:43 pm
Location: southern ontario, canada

Post by dr. funk »

could you be a dear and do tell?
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
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Post by Pie »

be a dear? lol yea lemem get link (i'll edit my post)

Click Me For Scenery Tutorials
Last edited by Pie on Fri Aug 27, 2004 7:33 pm, edited 1 time in total.
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