**NEW walther p22's**

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Samio





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**NEW walther p22's**

Post by Samio »

this is my lates model, walther p22's and for some reason the handle seems wierd to me :? . I dont really know what it is so im hoping for some feedback.

EDIT: Yea i know theres no trigger, didnt get to that yet :P

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[FnI] Xkal





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Post by [FnI] Xkal »

Not bad, me like (yes I said me like)
Xkal
oldfaq





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Post by oldfaq »

hmm, polygon count? whats htat black piece?
oldfaq
John Spartan





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Post by John Spartan »

very nice and yeah wats the poly count...looks great
Samio





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Post by Samio »

Feces = 1116
Vertices = 637

but do i have to convert it into an editable patch to get the poly count? cause when i go to summary info while its in editable poly mode i get 490 faces and the vertices are the same, 637......
WNxJohnRico





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Post by WNxJohnRico »

hmmmm, looks really good but the hilt (handle) looks too wide...
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aarndo





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Post by aarndo »

to get polygons... goto the util section and look for polygon counter
WhiteHat





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Post by WhiteHat »

Feces = 1116 :shock: wow thats a lot of dog shit :lol: lol i know you meen -faces- sorry just could pass that up. anyways looks pretty cool cant wait to see the finished product.
Samio





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Post by Samio »

LOL i didnt even notice that, anyway i wont edit it so people dont ask you what the hell your talking about
Samio





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Post by Samio »

I worked on it a bit, added in the trigger and trigger cage :P . i made the handle look smoother a bit where it starts to curve, crits are welcome and DEMANDED :evil: , lol joking.

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argrn




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Post by argrn »

the bottom of the trigger fram should connect to the handle i think...?
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McFarlane





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Post by McFarlane »

By the edges they are polymigetic. :(
WNxJohnRico





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Post by WNxJohnRico »

Awesome! i think this is your best model yet! this is really good, btw are u gona realese any of the fabulous models?
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Samio





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Post by Samio »

thanks for the feedback, John i dont know crap about tags or anything but if anyone could do the tags for me or show me how i would release a couple models, but anyway i think i need to get a little better before i release anything :wink: , and bigafair what do you mean by polymigetic?
Samio





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Post by Samio »

i added some details so it looks alot cooler :P . the wierdest thing happened to me, the crits were mostly about the trigger cage not connecting to the gun, so i fixed that first (Pic 1) Then i started working on some detailing and such, then after ive finished a load of stuff, i realized that the freakin trigger went back to normal :x :cry: .i looked all over my comp but cant find a saved file with the triger fixed :evil: . Anyway tell me what you think, and could i get some opinions on the handle cause its the part that keeps fucking me up!!!

Pic 1
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Pic 2
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Samio





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Post by Samio »

ok i have some update pics and a wireframe and i need some crits, the polycount is 2582 and i need to fix it mostly around the handle, any crits would really help :!:

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Shadow_Fox





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Post by Shadow_Fox »

nice, wish i could model like that. hey samio, maybe you could help me
Pie





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Post by Pie »

Those are really nice, good job
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venomai




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Post by venomai »

EDIT:

Holy ****!

Awesome, i love them.. Handle might be a bit thick though? Other than that, they look great!
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