Utility: .max to .obj convertor w/o 3DS Max

Utilities you will need to mod halo. No warez.
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Fr0stbyte124





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Utility: .max to .obj convertor w/o 3DS Max

Post by Fr0stbyte124 »

This should be in Utilities, I know, and it will be when an administrator deems it worthy to be put there.

It's called "3D Exploration", and it is a stand-alone applet that, among other things, can be used to convert .max files into .obj files. This would be very helpful for gmax users who can't use too many filetypes.

As far as I know, it is the only one of its kind.
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Italian_IcE





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Post by Italian_IcE »

i have milk shape 3d that supports a lot of files, obj to a 3ds compatible.
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MasterNeoChief




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Post by MasterNeoChief »

I also already got a plugin for 3dsmax 6.
Fr0stbyte124





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Post by Fr0stbyte124 »

This will work without needing 3dsmax 6. And I don't think milkshape supports .max
sEGAmIND





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Post by sEGAmIND »

thxs man i needed this :D
Italian_IcE





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Post by Italian_IcE »

ya milkshape doesn't, but it works the other way around.. from obj to a max.
#n3`Paul





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Post by #n3`Paul »

instead of max to obj, does anyone have a plugin to import .obj into 3ds?
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MasterNeoChief




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Post by MasterNeoChief »

There's a topic in Utilities about it, max2obj and obj2max.

Yeah, this will help the gmax users, but I'll stick with max.
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Post by royale T »

*Starts to wonder why this topic is called "utilities" while most of these programs are pretty much useless...
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venomix





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Post by venomix »

true just get 3ds max 6 BTW none of us paid for it we got a dicount of a very kind person calleg keygen.
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Post by xfreak »

where do u put it in on 3dmax5 wat folder or?
:?
General Mayhem





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max models

Post by General Mayhem »

OK, but how do I export Halo models from Halo or Halo CE without losing the UV coordinates. HMT3 exports the models with the normals flipped, and the UV's totally corrupted and useless.
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Post by General Mayhem »

Doh! I meant Sparkedit, not HMT. lol
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Jeagen





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Post by Jeagen »

ummm,i got it to b a wavefront .obj but, i know it wont work with hmt when i try to import but,u said it was spark edit,can u tell me how to do it in sparl edit? plz!!! :cry:
Scrappersa





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Post by Scrappersa »

instead of max to obj, does anyone have a plugin to import .obj into 3ds?
http://www.anim8or.com

You can import 3ds, obj, and a few more and export as 3ds, obj, and a few more.
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Post by JC »

I need a program that can export the .obj as well, I have milkshapr but it is just too hard to use, lightray doesn't work and I cant find out what to do with the blender plugins.
MAhEm87





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Post by MAhEm87 »

:?: how do u use it casue im confues bout it , im dumb i need to be told , i got gmax and i can't use it untill i swap .obj to .max or whatever plese tell me
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