milkshape help
milkshape help
to extract the model I want to edit from HMT all I have to do is save the meta right? If so I can't open the meta in milkshape 1.6.4 and I can't run milkshape 1.7.1 for some reason. Also I can't find a Milkshape 1.7.0 in google and its not on the website. can some one please help?
heres what you do my friend:
1. click on the model you want.
2. export that model using HMT
3. go to milkshape, go File-Import-Wavefront OBJ
4. open up the model. do your thing.
5. then go File-Export-Wavefront OBJ and save over the original.
6. got to HMT, click on the model you want changed. click import and import that modified model.
7. save and have fun
1. click on the model you want.
2. export that model using HMT
3. go to milkshape, go File-Import-Wavefront OBJ
4. open up the model. do your thing.
5. then go File-Export-Wavefront OBJ and save over the original.
6. got to HMT, click on the model you want changed. click import and import that modified model.
7. save and have fun

Oh ok. Well HMT3 does have a model viewer. You gotta click on the model view.
Here, have a pic
Here, have a pic
Im afraid so mate but you can look at the groups of the weapon involved and see what you can pull out of the model to create what your after i personally pull the origonal model into as many seperate pieces as possible then usse the pieces to make new weapons.
Plus i also have a much quicker way of creating all the views (1ST and 3RD person view) by only remodeling one weapon.
Just open your map in HHT and go to the weapon tag select the weapon you want then on the right you should see all its dependancys ok the first one is mode select it and in the drop down menu at the bottom find the weapons fp view and change it to that and thats it so now the game uses only the high detail 1st person model to generate all of the views.
Thanks for your time.
Plus i also have a much quicker way of creating all the views (1ST and 3RD person view) by only remodeling one weapon.
Just open your map in HHT and go to the weapon tag select the weapon you want then on the right you should see all its dependancys ok the first one is mode select it and in the drop down menu at the bottom find the weapons fp view and change it to that and thats it so now the game uses only the high detail 1st person model to generate all of the views.
Thanks for your time.
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
MrMurder The Magnums Of Justice
Thanks for your time.
I really gotta get HHT!MrMurder wrote:Im afraid so mate but you can look at the groups of the weapon involved and see what you can pull out of the model to create what your after i personally pull the origonal model into as many seperate pieces as possible then usse the pieces to make new weapons.
Plus i also have a much quicker way of creating all the views (1ST and 3RD person view) by only remodeling one weapon.
Just open your map in HHT and go to the weapon tag select the weapon you want then on the right you should see all its dependancys ok the first one is mode select it and in the drop down menu at the bottom find the weapons fp view and change it to that and thats it so now the game uses only the high detail 1st person model to generate all of the views.
Thanks for your time.
Thanks MrMurder.