I am currently making a mod for hang em high that has insanly good AI and the spawn in invisible warthogs. And after a while the game starts to lag because of the number of warthogs. Does anyone know how to make a vehicles dissapear after a cetrain amount of time?
This would make my mod perfect.
Cheers, Gabs.
Making vehicles dissapear
-
- Posts: 73
- Joined: Mon Dec 15, 2003 2:47 am
Making vehicles dissapear
Gabs from files.halomods.com
- machineman9
- Posts: 72
- Joined: Thu Aug 05, 2004 3:05 am
- Location: somewhere in blood gulch
- Contact:
well first u need to get the hod to dissapear by either drawing your own skin for wot is should look like then importing it into the hog's skin file or get the skin from mastercheif when he is invisible find the bit that makes him invisible in the code and transfer it over to the hog's skin code
then to make a timed result you must find in master cheif's invisibilty code the times that it takes from picking up the comoflague to becoming to tally invisible get this and edit it to how long u want it to take then put it in the code where the sound comes on from the warthog (when u get in it) place it after that then drive around and it will eventually become invisible i have never tried this or modded a game YET but as far i am concerned this is wot u need to do!!!!!
then to make a timed result you must find in master cheif's invisibilty code the times that it takes from picking up the comoflague to becoming to tally invisible get this and edit it to how long u want it to take then put it in the code where the sound comes on from the warthog (when u get in it) place it after that then drive around and it will eventually become invisible i have never tried this or modded a game YET but as far i am concerned this is wot u need to do!!!!!

critique my relic map mod HERE
-
- Posts: 73
- Joined: Mon Dec 15, 2003 2:47 am