how to save painted lightmaps in sapien

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
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paul





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how to save painted lightmaps in sapien

Post by paul »

well, does anyone know how to save painted lightmaps in sapien? cuz the kirk tut doesnt really show it, and i cant get it to save in any other way..
paul





Posts: 64
Joined: Wed Jun 16, 2004 9:28 am
Location: oud-bijerland, Netherlands, Europe
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Post by paul »

no, all he does is clode the map and save changes, but that doesnt work for me, also, i see him typing 3 commands in the console, but because of crappy video quality, i dont know what they are. maybe its got to do with it, maybe not
=SM=Caboose





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Joined: Sun Jun 27, 2004 8:40 pm

Post by =SM=Caboose »

I need to know how to do that to. Next to the thing where you choose your color for painting there is a button called "save lightmap", but it wont let me click on it.
paul





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Joined: Wed Jun 16, 2004 9:28 am
Location: oud-bijerland, Netherlands, Europe
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Post by paul »

does it have to do with what quality? quality 1 or 0? dunno still no help..
coodude25




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Post by coodude25 »

you type "radiosity_quality 0"
then "radiosity_start" this takes a while, but when the 3 numbers reach 0,
you type "radiosity_save"
=SM=Caboose





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Joined: Sun Jun 27, 2004 8:40 pm

Post by =SM=Caboose »

I still need help on this. I have ran and saved radiosity fine. But I can not save painted lightmaps (where you paint light on to your map with the tool to the right of the pencil). I use that to lighten up some areas but cant save the changes. It dosent get saved when I save my scenario, and is gone next time I open it in sapien or make it into a cache file.
tarehart





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Post by tarehart »

Ok, I've been having the same problem. What I found out is that you can go here and download the hacked HEK. It has a version of sapien where the save lightmaps button is clickable. However, as soon as I click, sapien crashes and my .bitmap tag gets corrupted. I am told that this happens sometimes, but I've failed twice. Does anyone know a way to prevent the crash or some other way to save the lightmaps?
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