Ok, ive made the tunnels - basic shapes, no detail yet, but i wanna c if mc can fit in em, and if veichles can etc. So i made the tunnel lights (created some planes, and called em TunnelLight! )
left the textures as default. Now i was told all i have to do is change the tag to emit light - how? Also does the planes have to face down (i put them up near the ceiling) Or does it not matter?
Also i wanna have a secret area, and i wanna put a glass wall infront, but i want it to look like the walls, not see through. How would i do this? btw i dont know how to make glass, so...
Tunnel map
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make a wall the give it a !(i think) for a shader name. tha means it has no collision, then make your glass model as a scenery and go look for the Breakable glass windows. axeman posted it in the files. see what he did to the cool geamtry file copy it and there you go. you made yourself a breakable window behina a fake wall(after placing it in saipen)
........dont ask for tag converting help........