nuke in BG

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Overlord





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nuke in BG

Post by Overlord »

hey im makin another bloodgulch nuke mod, but i cant find that perfect range for the explosion. i wanna make it a little bigger than a base, how big would that be?
and one more thing how do i inject the sound of the explosion do i pmi it or just extract the meta and hit 'inject' over the frag_expl ?
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Edwin





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Post by Edwin »

go with trial-and-error. set the size, throw ine into a base, and sand beside the base, if you dont die, make it a little bigger.
"If you go to Z'ha'dum you will die."
Overlord





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Post by Overlord »

20 really o wow i was working around 500 lol
and when i injected the large_expl.snd! from d40 it made the map like 34 kb, whats up w/ dat? the file was only like 3k
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Edwin





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Post by Edwin »

MasterChief2552 wrote:
Overlord wrote:20 really o wow i was working around 500 lol
ROFLMFAOLAMCS
what does the 'LAMCS' part stand for?
"If you go to Z'ha'dum you will die."
Overlord





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Post by Overlord »

mac wrote:ugh why another nuke mod for bloodgulch? why dont u make it for death island or ice fields or something
well when i started i was trying 2 inject the wrong explosion from the maw so i just borrowed nito's mod and tried injecting sounds... but thats not working so im starting over again now. i guess ill try it in gephyrophobia if that makes u happy. lol gephyrophobia.... set it 2 like no vehicle respawn..... ok not good. ill try death island.
Overlord





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Post by Overlord »

rofl elf is so stupid next thing u know hes gonna start saying he was the first one 2 shoot hogs with a tank while they go off the ramp in BG... thats so fun...
...and i still dont know how 2 inject the lrg_xplosion.snd!
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Guest





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Post by Guest »

w/e
Overlord





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Post by Overlord »

ok im back but i got one kinda off-topic ?.... how do u get console 2 work? is it halo-console-devmode.exe or halo -console -devmode.exe and do u type ~ in2 the radio or just push hte button? or is it `?
Overlord





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Post by Overlord »

ok nvm i figured it out it wuz in a sticky sumwhere i just wuznt looking hard enough. is the frag explosion sound the same for the launcher and the tank 2?
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VoiDeD
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Post by VoiDeD »

Lets see... How many spam posts can I find in this topic..

I count.. 14.
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Overlord





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Post by Overlord »

but by saying that it becomes spam, and by saying that so is this post, but by saying that it isnt, but by..... :roll: screw the spam thing im almost done with this mod any more suggestions?
Overlord





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Post by Overlord »

lol nvm im just gonna go finish this up
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Post by Overlord »

i am... i already said that.... lol
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VoiDeD
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Post by VoiDeD »

You know thats still spam right?

You have to talk about halomodding, not just say the word.
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VoiDeD
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Post by VoiDeD »

You should also know that you can't do actions (AKA "**" And "/me") for other people.
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HunterXI





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Post by HunterXI »

can't do actions for other people? what?
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Scarecrow





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Post by Scarecrow »

im as stunned as you are....... all i have 2 say here is NUKES ARE OLD! NUKED THINGS ARE OLD! Maybe not if u nuked DI that would be cool, like a charcoaled DI.......
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HunterXI





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Post by HunterXI »

yeah, he's right. Nukes were 2 Eras ago.
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Overlord





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Post by Overlord »

ya but im nuking DI thats kinda new....
Overlord





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Post by Overlord »

has any1 figured out how 2 implement a jackal's shield? even if it was only an fp view for a biped swap, that would b sweet.
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