Catchable Grenades...

Post here about scripting and programming for HaloPC (audio, network, ai, etc.)
Scarecrow





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Post by Scarecrow »

They should remove the lifepod from that map its just a n00b pod and all the n00bs hope in there, become invincible and go around killing everyone.......
Oh and voided shutup cuz i know wat ur going 2 say
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VoiDeD
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Post by VoiDeD »

:\

Shutup about something I didn't say yet?

Lay off that weed...
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Post by VoiDeD »

And so is your spelling.
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Scarecrow





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Post by Scarecrow »

What u were going 2 say is about the n00b pod and that game i played against ya...... hehehe i snapped u and u bitched about it....
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Post by VoiDeD »

Scarecrow wrote:What u were going 2 say is about the n00b pod and that game i played against ya...... hehehe i snapped u and u bitched about it....
You were the one using the pod...
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Post by VoiDeD »

Life pod you n00bie! Lol, jk.
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Scarecrow





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Post by Scarecrow »

Dude it wasnt me, it was my evil twin brother, who looks like me and talks like me but is a n00b......
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Post by HunterXI »

Scarecrow wrote:Dude it wasnt me, it was my evil twin brother, who looks like me and talks like me but is a n00b......
who? Scarecrow? and lol, if you guys think your spelling is bad, you should see "Icarus" over at the moonpod forums...
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Guest





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Post by Guest »

wow slow it down there. save your fight and finsh it in halo!
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Catchable Grenades...

Post by [users]Kris »

hey i was just wondering how i should go about making catchable grenades in Halo (ie Catching grenades thrown straight at you and throwing them back).
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rabiv88





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Post by rabiv88 »

NO
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Locke




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Post by Locke »

I dont think theres a way to do that
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rabiv88





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Post by rabiv88 »

There is no way to do this w/o rippin the game apart and all sorts of coding, also this isnt worth it in any way :shock:
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Danke




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Post by Danke »

It's possible in CE, I'm sure. Just make a nothing explosion and make it the impact cyborg effect. Then add an attachment, the grenade item collection (in the effect, not projectile) and its all done. :wink:
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Post by Captain_Lag »

Dan!! wrote:It's possible in CE, I'm sure. Just make a nothing explosion and make it the impact cyborg effect. Then add an attachment, the grenade item collection (in the effect, not projectile) and its all done. :wink:
but then u throw back and it doesn't explode....if u added a custom script, you can do this...same way Kornman is doing vehicle boarding and H2 style Dual Weilding (press x for SMG, press y to Dual Weild SMG)
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Post by [CL]9mm-Man »

He is? Sweet..I havent seen any threads (probably on Gearbox)
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Danke




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Post by Danke »

Wow, but the grenade you throw back is just like the one he threw at you. As long as he doesn't touch it, it'll blow up normally. This would probably only be good with grenades that explode when they hit the ground.
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Post by Pie »

Well...you can catch grenades....(plasma) but they tend to kill you and stick to your hand when you go to throw them back
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Post by Enzo »

nooo that ruins the fun of them :wink:
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Post by [users]XxhunterxX »

THey are al right it is probly imposible i have tried it and failed terribly, maybe if u made a brand new weapon in CE and re coded it all, but no onw would care :?
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