changing the buildnumers from nmp maps?

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martijn





Posts: 45
Joined: Tue Jul 20, 2004 12:35 am

changing the buildnumers from nmp maps?

Post by martijn »

Hi,

I tried to dowload and install halo nmp 1.1 but it didn't worked for me.
Then I saw so many sweet looking mods, that I decided to make a second copy of halo on my harddrive with all modded mp maps :D
But when I tried to insert one of the nmp map files it wont worked
I uploaded the right cache file to my pc, patch it with ppf-o-matic, opened it in sparkedit and saved as compressed file, then I renamed them like wizard.map. Last i change the name with an hex editor, so that it has the same name on it.
But it still doesn't work.
I herad something about buildnumbers that could be different between regular maps and nmp maps.
Does anyone know how to insert the nmp maps to my own halo copy?
dazed_and_confused40k





Posts: 35
Joined: Sun Mar 28, 2004 11:51 am
Location: California
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Post by dazed_and_confused40k »

Just use Reddog's NMP tutorial.
I've been dazed and confused for so long it's not true...
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