Cool Off - A Chill Out mod by HaloSlayer

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
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Deadly_Shadow




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Post by Deadly_Shadow »

switch bipes...
rossmum





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Re: playing as an elite

Post by rossmum »

[gx]aaron wrote:ok i know there is a tut on the main page but its done and has veen down for a long time and I have used the searched button I couldnt find a tut on hot to play as an elite, grunt, hunter ect.

so would anybody be willing to help me? lol
You'd think someone who has been a member of HM as long as you would know that...
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wtf

Post by D3LL »

switch bipes wtf
[users]axem




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Post by [users]axem »

no. dont do a bipd switch. in hht go under bipd then cyborg and say u want to be a elite. in the antr,coll,and model put them on elite. or if you do it in hmt3.5 you will be a nice white elite.
........dont ask for tag converting help........
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VoiDeD
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Post by VoiDeD »

is he talking about playing as an elite in mp or sp?
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Post by VoiDeD »

ok now it gets alot more complicated.

u have to rebuild the map with all the elite crap. (sounds, collision models, model, etc.)

then meta swap all the stuff with htm.
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Post by VoiDeD »

ouch.. even i dont flame noobs that hard..
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Post by rossmum »

Voided wrote:ouch.. even i dont flame noobs that hard..
What's more, he's a noob himself... :lol:
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Cool Off - A Chill Out mod by HaloSlayer

Post by haloslayer »

Hey, this is the first mod that I have posted. Hope you like it. I didn't mod any of the weapons I'll leave that to you.

HaloSlayer

>I added some pics to the halome.com post.

>Get the ppf here: http://halome.com/forum-files/viewtopic.php?p=2922#2922
Last edited by haloslayer on Sun Jul 25, 2004 11:12 am, edited 1 time in total.
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Post by (GT)Juggler »

Well, the idea is really a great idea. The way you set up the level is very cool. The execution is lacking though. There is one block in the original shotgun room that is more than half out of the bsp so it doesnt show up. There are overlapping blocks everywhere which creates a very strange shaking effect. To get rid of this. move one of the blocks very slightly down or up to make it so its not exactly on the same plane.

Well thought out design, so-so execution. I would definitely like to see a version two.

Excellent first mod.

p.s. - Cool hidden tele into the invis room's window room.

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Post by jkjk »

I like the layout design. It does change the feel of CO. Agrees with GT's comments.
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Post by haloslayer »

Thanks for the feedback.

I didn't adjust the blocks to get rid of the shaking because I though it might cause you to get stuck on the edges when walking over it, but I will try to clean it up. I wish the block size was a little smaller, but I don't know how to make my own. I made this mod thanks to MrMurder post NTSC-PANNEL-PACK.

Any other advise?
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Post by Echelon »

where are the pics?
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Post by haloslayer »

Well if you click on the link i have going to my post at Halome.com you will see them.

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