3ds max scale problem

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
sparkicks





Posts: 151
Joined: Sat May 15, 2004 8:07 am

3ds max scale problem

Post by sparkicks »

i know this form is for halo ce but i there is no moddling form for halo pc is there? ok here is what i did

exported cyborg model from hmt 3.5
inported it into 3ds max with the scale of 140.38
i changed it and tryed to export it as scale -140.38 and 140.38
nither will work
140.38 makes a few lines(opened with milkshape)
-140.38 when opened with milkshape there was nothing there
here is the link for the model i made in .max form
http://www.sparkyspage.150m.com/cyborg.max
oh btw i just checked my site and it was hacked my some git.
so there will only b really no stuff on my site
could someone post a link to the file in an obj plz
sparkicks
kaptainkommie




Wordewatician 500

Posts: 732
Joined: Wed Nov 26, 2003 11:59 pm
Location: Raleigh, NC, USA

Post by kaptainkommie »

This is a skinning/modelling section for all platforms. You were right to post this in here.
sparkicks





Posts: 151
Joined: Sat May 15, 2004 8:07 am

Post by sparkicks »

actually i ment for halo not halo ce and i thought this form was for ce right? can anyone at all help me?? plz
Post Reply