Ok now this is really pissing me off, after seeing ftc 7 with the flying warthog, I'm sure this can be done...
Having searched and searched I've found two options what everyone says works but DOESNT, change the ID, done that, hogs like to throw me out and flip away from me, and do strange things like bouncing off the floor, flying across the map and other strange things when I change it to banshee.
When I change the physics to banshee, the back end of the hog likes to stick itself in the floor, and the nice hog decides not to move, and when it does, its slower than a jeriatric snail with chronic arthiritis.
Now on FTC 7 the vehicle handles a lot better than a friggin dropship, it doesnt fly across the level at an angle and flip u miles up into the air when it hits a wall....what I saw on the video prooves it can be done on xbox, and as there are not many differences between them, this SHOULD work!
If I swapped the model, it would still look like a hog but only have the 1 seat I want all the seats of the warthog and it to fly like a banshee, can anyone help me at all?
Flying Warthogs - not a n00b question
That helps lol, thanks a lot! NOT, kidding, I know its noobish, but I'm trying to do a similiar mod to the one shown in FTC 7, the handling of the warthog is exactly like banshee, so I just wondered how exactly you did it.mac wrote:umm you have to fill in the fields also in the vehicle tag or physics tag i forget
flying warthogs is kind of n00bish
NVM, forget it, I give up lol...
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[/quote]liquid_mayhem wrote:ive treid the physics but i never tried the other warthog things. mayb if those were switched to banshee...umm you have to fill in the fields also in the vehicle tag or physics tag i forget
Like I said you booby trap ur hogs if you just set the ID, they have a habit of flying 200 ft up in the air with you and bouncing off the floor and random crap like that, not gud, not guuud
you have to go the whole 9 yards to make a hog fly.
use HHT to give the Hog the physics of a banshee
use HMTto set the hog id to the banshee
screw around with some more stuff for a while
eventually you will figure it out
I got it to work once a long time ago (didn't have hht though, had to directly edit the .XML files and rebuild for every change i made) but i cant remember how to do it anymore.
use HHT to give the Hog the physics of a banshee
use HMTto set the hog id to the banshee
screw around with some more stuff for a while
eventually you will figure it out
I got it to work once a long time ago (didn't have hht though, had to directly edit the .XML files and rebuild for every change i made) but i cant remember how to do it anymore.
"If you go to Z'ha'dum you will die."