it may seem weird, but it is supposed to be 0k
I have a rotating box in my level right now and it works
trust me
How do you make new cubemaps?
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So basically I am recreating the wraith, I used that new GBX model importer and i got the model in. Then I ran tool to create the physics and animations, both of those should all be there because its the model that was used to make the wraith, so then I combine them into a vehicle tag, and I get that same out of objects error in sapien, what am I doing wrong...
This seems to happen to everyone making things that used to be in the game. Maybe try renaming it to something besides the wraith, there might still be some references here and there screwing with it. I doubt it though.geminijunodeluxe wrote:So basically I am recreating the wraith, I used that new GBX model importer and i got the model in. Then I ran tool to create the physics and animations, both of those should all be there because its the model that was used to make the wraith, so then I combine them into a vehicle tag, and I get that same out of objects error in sapien, what am I doing wrong...
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How do you make new cubemaps?
So how do you make new cubemaps?
i've seen many master chief renders. where do these people get Master Chief's model?