Teleporter Vehicle Skins

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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zj695000





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Teleporter Vehicle Skins

Post by zj695000 »

I saw a video a few weeks ago, and it got deleted when my pc crashed...
It had a warthog and a ghost that were textured with the teleporter model. I can't figure out how to do it...can anyone help? Or does anyone know the author of the mod?
Thanks
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Danke




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Post by Danke »

Just replace each shader for the vehicles with the teleporter's shader.
Or if you're in HaloPC (You'd be in the wrong forum then)
In HMT just swap the meta for the shaders (same thing really)
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zj695000





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Post by zj695000 »

....the teleporter has like 5 different shaders, the car has 1.
if you know how, please be more specific.
thanks
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Danke




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Post by Danke »

It's in scenery\teleporter_shield\shaders\

There's only one in there.
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zj695000





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Post by zj695000 »

so inject that over the warthog hull meta?
btw, have you gotten this to work?
Captain_Lag





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Post by Captain_Lag »

no u'd inject it over the shader for the hog (or bitmap....not sure, but check to c what looks better)
zj695000





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Post by zj695000 »

warthog hull meta = shader for the main body of the warthog...but anyway, i tried that, and the game froze, so thats not the answer.
if u inject the shader over the bitmap...how would that work?
check out my new sidewinder map in xbox mods btw!
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Danke




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Post by Danke »

(This should be in HaloPC Modding)
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zj695000





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Post by zj695000 »

im doing this for xbox......
zj695000





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Post by zj695000 »

holy crap i didnt realize i was in this section. my bad.
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Danke




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Post by Danke »

Yeah:
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zj695000





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Post by zj695000 »

hahaha...jerk!
ive been waiting for the file forums to come back online, and the anger must have blocked those words out :P
u wanna test my new mod?
;)
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Danke




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Post by Danke »

I wouldn't mod my xbox with a 30 foot pole.
I don't think that made sense.
So, no.
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