The Stealth Ghost (Nicknamed "Blade") BETA TESTERS

Special mods, make sure you don't miss anything in here!

Will You Help Me Beta Test (Also Give Feedback)

Yes
63
80%
No
16
20%
 
Total votes: 79

Shinobi





Posts: 1
Joined: Thu Apr 29, 2004 4:51 pm

Post by Shinobi »

That ride is pimpin
The Cape





Posts: 11
Joined: Thu Mar 11, 2004 4:57 pm
Contact:

Post by The Cape »

I would like to beta test this.
MasterChief_123





Posts: 34
Joined: Thu Feb 19, 2004 1:40 pm

Post by MasterChief_123 »

Thanks for all feedback and positive reports 8)
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FireCow





Posts: 17
Joined: Fri Apr 30, 2004 6:13 am

Post by FireCow »

What program(s) did you use to create this mod?
MasterChief_123





Posts: 34
Joined: Thu Feb 19, 2004 1:40 pm

Post by MasterChief_123 »

Wow :shock: I got moved to the Outstanding Mods section. Whoever thought this was a good enough mod to be moved here thanks. This is the first mod that has ever been moved here. Thanks again.....Wow :shock:
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[6th]Jimothy





Posts: 1
Joined: Sat May 01, 2004 12:25 pm

Can't Find It

Post by [6th]Jimothy »

This'll prolly sound noobish but i can't find the stealth ghost. Maybe it is because my graphics card is not up to par for the game but did i do something wrong?
quaglinoman




Tsunami Scorched Earth

Posts: 253
Joined: Thu Jan 29, 2004 7:24 am
Location: Here

Post by quaglinoman »

just tried it out. i will say this is the best model that has been distorted from the original. it does have that fighter like feel. GJ! but since this is a beta, i need to express what i feel needs work. DI is really just to dark. Next to impossible to see, the flashlight and Warthog lights don't shine enough to give more field of vision. Think of when u go camping and there are no lights. the moon still shines enough light to see. so bring it up a notch. Second...ur fighter is is hard as hell to cpntroll. barrel rolls that is difficult to control. I would copy all the attributes from the Banshee and use it. maybe modding the speed JUST A TAD! anda touch more manuverable than the banshee. so there just 2 things. nice work guy.
I gotta have more cow bell!
Dead XXX Matt





Posts: 330
Joined: Fri Feb 27, 2004 5:02 pm
Location: Detroit, MI
Contact:

Post by Dead XXX Matt »

wow, this made outstanding, they must really love it
MasterChief_123





Posts: 34
Joined: Thu Feb 19, 2004 1:40 pm

Post by MasterChief_123 »

Thanks, hey quag those are some good ideas. I'll try to put them in. Anyway i'll try to make the fighter more like the banshee BE LOOKING FOR UPDATES IN THE HALO PC SECTION and on http://www.halomc.com 8)
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BaYlOr





Posts: 22
Joined: Tue Mar 16, 2004 7:32 am

Post by BaYlOr »

Badass model......dude keep em comin
?wortwortwort?





Posts: 2
Joined: Fri Mar 12, 2004 11:28 am
Location: CANADA!! CANADIANS ROCK!!!

howd u make the blades fly?

Post by ?wortwortwort? »

hey dude! great mod, but what didu do to make em fly? obviously they were ghosts b4 but wat didu do to make em fly? i posted a thing in tech q's and problems cuz im trying to make a flyin warthog mod, but im not havin much sucess.....lol. can u gimmie sum advice?
:( i hafta remove my huge sig....but it was fun while it lasted....
KokichiX





Posts: 5
Joined: Mon May 03, 2004 1:43 pm

Post by KokichiX »

Sry I sound like a noob, but how do you insert the new models again? I have HaloMapTools that I use for inserting skins...
ChvyVele





Posts: 61
Joined: Mon Jan 26, 2004 2:42 pm

Post by ChvyVele »

wow thats sum good shiznit! so whens it gonna b out? and yea ill help beta test
ChvyVele





Posts: 61
Joined: Mon Jan 26, 2004 2:42 pm

Post by ChvyVele »

wow thats sum good shiznit! so whens it gonna b out? and yea ill help beta test
MasterChief_123





Posts: 34
Joined: Thu Feb 19, 2004 1:40 pm

Post by MasterChief_123 »

It is out but I'm working on an update
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Karsh





Posts: 21
Joined: Thu May 06, 2004 12:06 pm
Location: Frosty Mountain

Post by Karsh »

It dus not work on mac dus it.
(tn)storms





Posts: 5
Joined: Thu Apr 15, 2004 5:08 pm

yo

Post by (tn)storms »

shit dude thats so cool. :shock: :shock: :shock: :shock: :shock: :shock:
[AXM]Poison





Posts: 9
Joined: Mon Apr 05, 2004 7:35 pm
Location: Behind you witha shottie pointing at ur head

Post by [AXM]Poison »

I ALWAYS get jipped :( its really good btw man
[files]noobmodder





Posts: 1
Joined: Fri May 14, 2004 2:14 pm

yea

Post by [files]noobmodder »

well i want to start modding...i ahve good ideaS but am not good at puttinging them into action...this is one sweeet mod though
Umm...Grr





Posts: 48
Joined: Sun Apr 04, 2004 4:18 pm
Location: Stuck in a hole

grr

Post by Umm...Grr »

i still don't understand how you made the ghost fly, I tried that once but the ghost wouldn't turn at all. The closest I got to making it fly was it going at an unchangeable pitch and direction, but if the pitch was up it would fly.
No turny
waaaaa
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