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Celdation. WIP 1.0 final [for now]

Posted: Tue Mar 08, 2005 2:11 am
by pdottz
Here is my work-in-progress mod for foundation lamely titled -celdation-.
(update log and download at the bottom)

I need some help with testing...if anyone plays this on kai or syslink tell me the effect of the grenades please. I played earlier with my test team and one person was having problems where the grenades were not tossing him around.. we all had the same ppf.

I'm trying to make foundation look cel like but since I dont know the mapping coords of certain objects, I can't place the textures correctly enough.

I have to take the video off since I don't have much space on my site and am only allowed like nothing in uploads a day


you can use the airvent to get to the top

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shotguns note: shotgun is white. the lighting makes it not so.

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stairs

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numbers


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I recommend overshields if your going to use the shotgun. if you go at it with no overshields and regular slayer, the shotgun has an awesome effect on your opponent.

the magnum has a weird effect. depending on where the proj ricochets off of, it'll hang in the air for a few seconds and then shot off somewhere else. I dont know what causes it but it is pretty cool.

some feedback would be cool, oh yeah and the video and pictures don't do the colors any justice.

Code: Select all

updates for 1.0f    3.22.05

-good enough for a 1.0 release now. atleast in my eyes
-a few weapons left unskiined. I will work on these while I work on reskinning Lockout.
-the needler got some love on this map. to compensate for it's damage, I lowered the projectile speed. it's now a close combat weapon.
-Im loving the smg skin on this one :) have fun with it.
-the weapons that where not weapon modified I decided to hold back on till I have some more ideas or I thought they where good enough.


ps. backup backup backup. never stress enough the importance.

if anyone wants to make the weapon and warty skins internal, I will rar up the dds files and send them to you.


if enough people like the weapons mods, I'll keep them standard for the other maps I'll be doing. Lockout is next :)

pps. I do not want this in a mappack. its not because Im being an ass. people have asked already why and it's because of the having shared.map and mainmenu.map patched. to get the full affect of my map you need these 2 files patched. sorry but internal map skinning is not my strong point.

pics of LockDrawn going out tomorrow. I need my rest. 13hrs skinning today :(

Posted: Tue Mar 08, 2005 2:16 am
by Snave
very very nice, i dont usally praise people this much but this map looks better than the rest i will have to download it when i get home. (also expect alot of other mod copying this mod for other maps ;)

Posted: Tue Mar 08, 2005 2:52 am
by Hawkchild
Very Nice

Posted: Tue Mar 08, 2005 3:06 am
by ScottyGEE
i like i like...
im gonna get it for the weapons :D
i need new ones.

but GJ hope to see it for everymap

Posted: Tue Mar 08, 2005 3:18 am
by Kuifje
Very Nice !!

Posted: Tue Mar 08, 2005 4:36 am
by Samurai Waffle
Looks awesome! I would download it, but I screwed up my softmod and am trying to fix it, so I can't test it right now :(

Posted: Tue Mar 08, 2005 8:28 am
by daggerx
this looks great
nice one

Posted: Tue Mar 08, 2005 9:38 am
by hammy
Your video is messed up.

Corrupted data detected at frame 787 (00:00:26)
Error offset: 2364852 ($002415B4)
Corrupted data detected at frame 788 (00:00:26)
Error offset: 3120510 ($002F9D7E)
Corrupted data detected at frame 789 (00:00:26)
Error offset: 3373998 ($00337BAE)
Corrupted data detected at frame 791 (00:00:26)
Error offset: 4071078 ($003E1EA6)
Corrupted data detected at frame 794 (00:00:26)
Error offset: 4302356 ($0041A614)
Corrupted data detected at frame 796 (00:00:26)
Error offset: 5016420 ($004C8B64)
Corrupted data detected at frame 797 (00:00:26)
Error offset: 5508380 ($00540D1C)
Corrupted data detected at frame 798 (00:00:26)
Error offset: 6592186 ($006496BA)
Corrupted data detected at frame 799 (00:00:26)
Error offset: 8654460 ($00840E7C)
Corrupted data detected at frame 800 (00:00:26)
Error offset: 8922132 ($00882414)
Corrupted data detected at frame 802 (00:00:26)
Error offset: 10038302 ($00992C1E)
Corrupted data detected at frame 805 (00:00:26)
Error offset: 10494086 ($00A02086)
Corrupted data detected at frame 808 (00:00:26)
Error offset: 10785856 ($00A49440)
Number of errors: 13
Done.


I'm sure most people with MediaPlayer can't view the file, while people DivX Player can only view first 26 seconds.

Just letting you know, and from what I saw, your mod seems rather intresting.

Re: Celdation. WIP 000000.1 beta.

Posted: Tue Mar 08, 2005 9:44 am
by killerklown5
If you need the XVID Codec, download here... http://download.divxmovies.com/XviD-1.0.3-20122004.exe, and also I guess you need DiVX but to view only the first 26 seconds lol

Posted: Tue Mar 08, 2005 9:56 am
by m0d3s7m1k3
I dig it. Almost like playing a good version of XIII!

Posted: Tue Mar 08, 2005 10:08 am
by Echelon
lookin good dude.....lookin very good!

Posted: Tue Mar 08, 2005 10:21 am
by pdottz
hammy.
the video is fine. I just rechecked after reading your post and vdubmod detects no bad frames in it and neither does media player classic.
I use xvid for encoding since I can't stand divx. sorry if it causes problems for other people but I won't recode :)


oh thanks for all the positive feedback. I almost didn't post what I had so far because I thought no one would like it.

Posted: Tue Mar 08, 2005 11:33 am
by kevvykev
Dude, i cant wait till youre done. It looks PHATT!

Image
Has everyone checked out www.xllnk.com?

Posted: Tue Mar 08, 2005 12:04 pm
by MaCk03
wow nice mod, kep it up, oh and look for 7th sanctum's tutorial pack, im sure it tells how to add the skins internally :lol:

Posted: Tue Mar 08, 2005 12:38 pm
by GeneralChurch
I say u dedicate it to Xavier who would be prowd to see this

Posted: Tue Mar 08, 2005 12:47 pm
by kibito87
Looks really sweet dude. Reminds me of that DragonBall Z game but much better cause its halo. Anways awesome job keep up the good work!

Posted: Tue Mar 08, 2005 1:04 pm
by pdottz
General Church...

You know, I was thinking about dedicating it to him anyways..it was his CEL HaloCE that inspired me. And we both have the same name except mine is with a J instead of an X..

Posted: Tue Mar 08, 2005 1:54 pm
by Halobox
really great !

But please, change the sky.


Keep your work I like it !

Posted: Tue Mar 08, 2005 6:25 pm
by nateharner
nice, i like general churches idea, also keep up the good work on the weapons, id like to see the other ones skinned too. 20/10

Posted: Tue Mar 08, 2005 7:16 pm
by SilentEdge
LOL this looks exactly like my copy of halo PC dose i love it

Yeah my pc halo has some issues with my 128 geforce4 so i got CelO

but keep up the good wrk im likin the results so far