The best of the best for Halo 2 Xbox
Du blev
Posts: 77 Joined: Wed May 10, 2006 3:50 am
Location: In Sweden somewere
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by Du blev » Sat Jul 08, 2006 11:21 am
Yeah is there gonna be a realese of it?
I'm almsot sure it is but when?
johnnybravo90210
Posts: 2 Joined: Mon Jul 17, 2006 1:53 am
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by johnnybravo90210 » Mon Jul 17, 2006 1:57 am
hey just a quick question im new at all this so what map would i add this patch 2?
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
Location: Corbin, KY
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by T1xAnton » Mon Jul 17, 2006 2:32 am
lockout.
Accept Change.
S3anyBoy1
Posts: 142 Joined: Fri Jun 09, 2006 7:06 pm
Location: Here modding halo
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by S3anyBoy1 » Mon Jul 17, 2006 4:44 pm
u really need to fix the pp
or not its really fun flying the banshees
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Mon Jul 17, 2006 5:09 pm
What do you mean?
Accept Change.
LostWithin
Posts: 483 Joined: Mon Jul 17, 2006 4:10 pm
Location: Massachusetts Team:FoxHalo.com
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by LostWithin » Mon Jul 17, 2006 5:12 pm
Yeh, What do you mean and back on topic, Yet another great mod by Headshot and JC, Quite the match made in heaven, eh? 10/10 is what i rate it and very nice job on the skin might i add.
Coritron078
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S3anyBoy1
Posts: 142 Joined: Fri Jun 09, 2006 7:06 pm
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by S3anyBoy1 » Mon Jul 17, 2006 5:13 pm
T1xAnton wrote: What do you mean?
xxfycnxx showed me this on kai if you shoot the pp it makes a banshee
LostWithin
Posts: 483 Joined: Mon Jul 17, 2006 4:10 pm
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by LostWithin » Mon Jul 17, 2006 5:18 pm
Well, he modded the map then, because this map does not have that in it. Sorry if i sounded rude, just telling the facts.
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New clan and new leadership.
S3anyBoy1
Posts: 142 Joined: Fri Jun 09, 2006 7:06 pm
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by S3anyBoy1 » Mon Jul 17, 2006 5:23 pm
LostWithin wrote: Well, he modded the map then, because this map does not have that in it. Sorry if i sounded rude, just telling the facts.
nope i tried it in sc to and on kai and it worked on my map and i didnt mod it (i have the one from the killtrosity mappack)
Nism0 GTR
Posts: 3 Joined: Thu May 18, 2006 1:40 pm
Location: at my computer
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by Nism0 GTR » Mon Jul 17, 2006 5:23 pm
What the crap the map won't load.
LostWithin
Posts: 483 Joined: Mon Jul 17, 2006 4:10 pm
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by LostWithin » Mon Jul 17, 2006 5:34 pm
Did you resign the map? And to S3any Boy, You know how to projectile swap? Right? If so just swap it back.
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New clan and new leadership.
S3anyBoy1
Posts: 142 Joined: Fri Jun 09, 2006 7:06 pm
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by S3anyBoy1 » Mon Jul 17, 2006 5:36 pm
LostWithin wrote: Did you resign the map? And to S3any Boy, You know how to projectile swap? Right? If so just swap it back.
yea but im just pointing it out (i kinda like it)
LostWithin
Posts: 483 Joined: Mon Jul 17, 2006 4:10 pm
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by LostWithin » Mon Jul 17, 2006 6:15 pm
Point it out in Pm's next time please.
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New clan and new leadership.
jkjk
Posts: 537 Joined: Sun Feb 29, 2004 9:00 am
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by jkjk » Wed Jul 19, 2006 8:06 am
LostWithin wrote: Did you resign the map? And to S3any Boy, You know how to projectile swap? Right? If so just swap it back.
I couldn't find it in proj. You have to save the meta of the weap-PP from another map and then inject it in here.
I'd like to see more XBC mods and less projectile mods!
smacktalker
Posts: 935 Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D
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by smacktalker » Wed Jul 19, 2006 10:42 am
jkjk wrote: I couldn't find it in proj. You have to save the meta of the weap-PP from another map and then inject it in here.
ugh.. goto WEAP > plasma_pistol and swap the dependency back. it seems either one of the authors forgot to set this back, since it was published on Mimesis with the banshee coming out of the plasmapistol also.
God TK_UK
Posts: 10 Joined: Wed Jul 05, 2006 1:56 am
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by God TK_UK » Wed Jul 19, 2006 11:03 am
An absolutely fantastic map, just keep making more great halo 2 maps to make my life that bit more interesting lol
GOD
xheadshotmastax
Posts: 1029 Joined: Sat Jul 02, 2005 12:26 pm
Location: Germany >_<
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by xheadshotmastax » Wed Jul 19, 2006 12:36 pm
smacktalker wrote: jkjk wrote: I couldn't find it in proj. You have to save the meta of the weap-PP from another map and then inject it in here.
ugh.. goto WEAP > plasma_pistol and swap the dependency back. it seems either one of the authors forgot to set this back, since it was published on Mimesis with the banshee coming out of the plasmapistol also.
i putted a new patch in the first post.
sorry guys.
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
Location: ...
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by -DeToX- » Wed Jul 19, 2006 12:37 pm
xheadshotmastax wrote: smacktalker wrote: jkjk wrote: I couldn't find it in proj. You have to save the meta of the weap-PP from another map and then inject it in here.
ugh.. goto WEAP > plasma_pistol and swap the dependency back. it seems either one of the authors forgot to set this back, since it was published on Mimesis with the banshee coming out of the plasmapistol also.
i putted a new patch in the first post.
sorry guys.
put*
And Nice job
Snave
Posts: 1161 Joined: Sun Jul 25, 2004 5:46 am
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by Snave » Mon Mar 26, 2007 5:18 pm
Congratulations on making it to the outstanding mods forum.
-Halomods Staff