CANZIBAR UPDATE 2/18: VERSION 2 FINAL DOWNLOAD!!!

The best of the best for Halo 2 Xbox

HOW MANY STARS DO I GET FOR THIS ONE LOL?

1
31
13%
2
1
0%
3
12
5%
4
33
14%
5
162
68%
 
Total votes: 239

junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

yea vehicles are much more in depth than simple weapons
Mr. Knave





Posts: 9
Joined: Mon Feb 07, 2005 3:06 pm

Post by Mr. Knave »

Woah, wait a second. I'm just following the tutorial at this link:

http://www.halomods.com/bocked/tutorial ... PMaps.html

I'm trying to use it for the other modded maps that have been released (C2oagulation, the moon)

See, I don't know how you got it to work with Canzibar. I'm doing the exact same things, but it's not working out so well.
deathkitten





Posts: 125
Joined: Fri Aug 27, 2004 10:22 pm
Contact:

Re: CANZIBAR UPDATE 2/8: VERSION 2 BETA DOWNLOAD!!!

Post by deathkitten »

junit0524 wrote:UPDATE 2/8: I posted a beta download of v2, it features the brand new skin as shown in the pictures below as well as the highly anticipated custom jetpack. The jetpack is not finished yet though it is very close, it still needs a model, yes it is invisible but that will change eventually (those who kept up with the forum would know all the issues with the jetpack model lol). It replaces the two human turrets on the sides of the building base (YOU MUST TURN ON PLASMA TURRETS AS PRIMARY TURRETS IN THE GAME VARIENT FROM SETTINGS ON HALO 2 TO USE THE JETPACKS), oh ya i also sped up the wheel speed with that new plugin...enjoy :D

CANZIBAR: Zanzibar 100 years later in control of the covenant. 8)

This version has unbelievable new weapons including many things from SP (jackal shields, frg projectiles, grav hammers, ect) and everything else is completely customized to give u a covie look including the level itself (new sky, redish ocean, ect)

WEAPONS: skinned, diff sounds, new muzzles, projectiles, sp models, and more! Renamed in game, thats what the red is!

Covie shotgun: Splicer (completely redone and customized)
Covie magnum: Shadow (customized and also has phantom projectiles, automatic)
Covie sniper: Beam Rifle (completely customized)
Covie smg: CMG (also customized and has lower damage banshee cannon projectiles) Thanks Mr Murder for helping with the CMG freeze problem :D
Covie Rocket :Wraith Launcher (wraith mortar)
Covie Scarab: Scarab Rifle (lower damage by a lot)
Covie Hammers: Gravity Hammer (last sp level, it was the brutes)
Jackal Shields (im hoping you know what this is)
i know you just wanted to make an interesting mod, and it is great with the added conetent (jetpack, grav hammer) but...
covy magnum=plasma pistol
covy smg=plasma rifle
covie rocket=(sp only) feul rod gun
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

dude what are u talking about....the CMG shoots banshee bombs and i skinned the muzzle green and lowered the damage and wtf is up with covie magnum: plasma pistol??? the covie magnum shoots a injected pphantom bullet from SP and has a new sound and muzzle and the covie rocket shoots wraith shots with a diff sound....wtf are u smokin??


fuckin idiot lol
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

500 downloads holy smokes :shock:
deathkitten





Posts: 125
Joined: Fri Aug 27, 2004 10:22 pm
Contact:

Post by deathkitten »

junit0524 wrote:wtf are u smokin?
Pot...what do you think?

jk
gordita37





Posts: 64
Joined: Mon Apr 19, 2004 10:25 am

Post by gordita37 »

oh... sry about that... had to sing a little KoRn and get it out of my system :oops: song was A.D.I.D.A.S. btw :)
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

HEY IT WORKED! well for the very brief time i played this ( i will not mention why here). i enjoyed it. and the shield is very clever, especially with the overshield shader. i will have to play again asap.personnally though...
you need to skin the map alot more for the koolest covie feel
kinda like midship style for indoors

also note that the covie turret uses the phantom projectile so no offence but u didnt need to inject it. well kinda. the scorch mark u did
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

scottygee wrote:HEY IT WORKED! well for the very brief time i played this ( i will not mention why here). i enjoyed it. and the shield is very clever, especially with the overshield shader. i will have to play again asap.personnally though...
you need to skin the map alot more for the koolest covie feel
kinda like midship style for indoors

also note that the covie turret uses the phantom projectile so no offence but u didnt need to inject it. well kinda. the scorch mark u did
w000000000t :D
Make a tutorial how to do this.
I Wanna Try this map to :D
Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

junit0524 wrote:500 downloads holy smokes :shock:
LoL Make it for french and i will download it to :P :wink:
Or Make A Tutotrial :idea:

Thanks
VictoriousSecret




Stylist

Posts: 40
Joined: Mon Nov 29, 2004 2:45 pm
Location: Everywhere at once and nowhere at all.

Post by VictoriousSecret »

I agree with scotty Gee, some more work needs to be done if you really want to nail the whole covie atmosphere.
Image
Elven_Sniper





Posts: 12
Joined: Thu Dec 16, 2004 7:04 pm

Post by Elven_Sniper »

Um... I Noticed the ppf for shared.map affects single player (The Combat Rifle is camo). Am I correct in assuming this is Canzibar's doing?
Three lines of text maximum!
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

that shouldnt have anything to do with it if u patch shared.map, and what the hell am i supposed to do for covie look??? its fuckin skinned purple and all the weapons but the sniper bullets are freakin plasma! jeez o man
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

i got most of the gravity throne in jsut a few more tags and i also got the hunter projectile in for the guass hog maybe i dunno its not covie enough like the other vehicles so i had to do smething to it lol, im not going to be home much cause its the weekend so ill finish the grav thing on sunday and then ill just have signs to skin which is easy as hell then land mines and maybe the tidle wave and ill be just about close to done
Mr. Knave





Posts: 9
Joined: Mon Feb 07, 2005 3:06 pm

Post by Mr. Knave »

Good good news everyone! I finally got all my maps working! :D
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

if u patch shared.map it pretty much effects everything. (hogs for example are in SP too)
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
n00bMODDER





Posts: 77
Joined: Tue Apr 27, 2004 3:56 pm
Location: Somewhere in CA

Post by n00bMODDER »

I apllied all of the files and it doesn't work.I can't even see the map on the menu.Please help.
Eric88





Posts: 37
Joined: Sat Jan 01, 2005 8:10 pm
Location: Connecticut, USA
Contact:

Post by Eric88 »

For me it freezes when: I shoot the fusion coils, shoot the rocket launcher twice in succesion (fast), and sometimes when I shoot the Shadow and blow it up (the vehicle not the magnum).
Your image cannot exceed 400x200 or 50kb
Elven_Sniper





Posts: 12
Joined: Thu Dec 16, 2004 7:04 pm

Post by Elven_Sniper »

Just wondering, when is the full v2 coming out? If I have to wait a couple days, I'll just dl the beta, but if it's like tomorrow, I'll refrain. Do you know when? Or have some kind of idea?
Three lines of text maximum!
SilentEdge





Posts: 44
Joined: Tue Nov 30, 2004 11:09 am
Location: California

Post by SilentEdge »

man you all just keep sayin you have so much errors wats the matter dont no how to use ppf o matic its not that hard to get a damn map to work i mean come on
Post Reply