Just extract it with Entity?slayer410 wrote:Maybe you should release the hunter cannon as a tag. It would save me sometime as I can't model.
[MOD] Biohazard III || xHeadshotmastax

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Ask the person who made the model politley (dec1234) instead of just straight out ripping it from a map...Don't rip...if the mod is unencrpyted I believe its for people who are curious about whats what in a mod and are then able to learn...People don't leave their mods unencrypted so people can steal and rip tags from their mod...Even though that doesn't stop most people...
- xheadshotmastax
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I've a question: Why isn't this in 'Outstanding' or on Mimesis? >_>

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- xheadshotmastax
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- xheadshotmastax
- Posts: 1029
- Joined: Sat Jul 02, 2005 12:26 pm
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Hunter Cannon Tags
http://hsm.behemothnet.net/hunter_cannon.rar
feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...
extract those tags to:
C:\tags
build em in with entity 1.3 and have fun using the hunter cannon.
http://hsm.behemothnet.net/hunter_cannon.rar
feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...
extract those tags to:
C:\tags
build em in with entity 1.3 and have fun using the hunter cannon.
Last edited by xheadshotmastax on Mon Oct 09, 2006 6:20 am, edited 1 time in total.
- SingingBlaze
- Posts: 348
- Joined: Sun Sep 10, 2006 6:02 pm
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english pleasexheadshotmastax wrote:Hunter Tags
http://hsm.behemothnet.net/hunter_cannon.rar
feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...
extract those tags to:
C:\tags
build em in with entity 1.3 and have fun using the hunter cannon.
Your sig can't exceed 75kb in file size.
Seems pretty clear to me.chrasherx wrote:english pleasexheadshotmastax wrote:Hunter Tags
http://hsm.behemothnet.net/hunter_cannon.rar
feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...
extract those tags to:
C:\tags
build em in with entity 1.3 and have fun using the hunter cannon.
[img]voodoo721's%20sig[/img]
thanks to .IRONMAN for the custom sig.
thanks to .IRONMAN for the custom sig.
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skeet123
- Posts: 19
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- Location: In A Small Box Just Outside Of Mexico City
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Hunter cannon
Ive never used entity before so could you please explain in detail what i have to do to get this wepon working in any map...
Re: Hunter cannon
Just open the map you need it in, hit the "Build" button, browse to the hunter info tag, and open it. It will build it into your map.skeet123 wrote:Ive never used entity before so could you please explain in detail what i have to do to get this wepon working in any map...
I honestly don't understand why people don't know how to use Entity... I find it alot easier than many of the other older programs (Like Insolence, bleh).

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skeet123
- Posts: 19
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- Contact:
Hunter Cannon
Its not really that i dont understand how to use it its just that i never had any need for it so i never downloaded it.
- xheadshotmastax
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maybe use a translator: "from english to english"chrasherx wrote:english pleasexheadshotmastax wrote:Hunter Tags
http://hsm.behemothnet.net/hunter_cannon.rar
feel free to use em... but give credit to dec1234 and me otherwise youll get punished for content stealing...
extract those tags to:
C:\tags
build em in with entity 1.3 and have fun using the hunter cannon.





