Halo 2 Machinima Companion
- Iron_Forge
- Posts: 532
- Joined: Sat Sep 20, 2003 9:21 pm
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Halo 2 Machinima Companion
Alittle something I tossed together for Fire Team Charlie and all the other Machinima makers out there
- Attachments
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- H2_Machinima_Companion.rar
- Who doesn't like a companion?
- (383.72 KiB) Downloaded 2108 times
- Iron_Forge
- Posts: 532
- Joined: Sat Sep 20, 2003 9:21 pm
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- Posts: 6
- Joined: Wed Dec 08, 2004 4:58 pm
- Location: Reading, MA
- Contact:
this is tremendously helpful for the glitching videos i make because it keeps stuff at high quality...no more circle rocks o_O
also, it helps a ton with modded maps with custom skins, and i use this on all my modded maps i download, the LOD removers, i have a custom no-hud mod...
thanks a tone! you are superb at what you do!
-TheDemon-
also, it helps a ton with modded maps with custom skins, and i use this on all my modded maps i download, the LOD removers, i have a custom no-hud mod...
thanks a tone! you are superb at what you do!
-TheDemon-
- Iron_Forge
- Posts: 532
- Joined: Sat Sep 20, 2003 9:21 pm
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From the limited testing I did, the only problems I seen while using this was during cut scenes...There would be a split second when you couldn't see a model, then it would show up...I must say I was rather surprised at just how well Halo 2 runs without any of the lower LOD models...
A definite testament to their efficient map layout and the fast load times that result...
A definite testament to their efficient map layout and the fast load times that result...
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- Posts: 6
- Joined: Wed Dec 08, 2004 4:58 pm
- Location: Reading, MA
- Contact:
im using it now for moon mod so its really helpful coz now i cn make skins that liked to go black but now wont....(ghost MC elite)
YAYAYAYAYAYAYAYAYAYAYAY
[edit] iron_forge i already get that fault with single player...they take a second to load...like u see the surroundings then BING.
its the same with my bumpmapping
YAYAYAYAYAYAYAYAYAYAYAY
[edit] iron_forge i already get that fault with single player...they take a second to load...like u see the surroundings then BING.
its the same with my bumpmapping
Last edited by ScottyGEE on Tue Feb 01, 2005 6:53 pm, edited 1 time in total.