[App] Universal Halo Patcher 2.0

Utilities designed primarily for Halo PC.
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Altimit01




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[App] Universal Halo Patcher 2.0

Post by Altimit01 »

This is the main program that creates and applies .uhp files.

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UHP v2.0

created by: Altimit01

This program is designed to create patch files that are independent of the mapfile that created them. They can be used on any map and will apply changes to the edited tags if they exist. Please note the following exceptions: will not patch bitm, mod2 or sbsp changes. They use special data that is currently not supported. Also, if you have done meta swaps, there may be errors as UHP will assume that every version of a tag is of an identical size and will most likely corrupt your map if you have swapped a smaller tag for a larger one. Enjoy.
Attachments
UHP 2.0 win.zip
Windows Version
(1.48 MiB) Downloaded 25 times
UHP 2.0.zip
MacOSX version
(2.92 MiB) Downloaded 21 times
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AwdBawl





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Post by AwdBawl »

A novel idea. Unfortunately, this app serves no purpose for me until it can apply both/either bitmap and/or model data. High hopes for this capability in later versions.

Cheers.
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V0Lt4Ge




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Post by V0Lt4Ge »

Hmm... so if I swapped some dependencies on one map, and then made a patch for that map, I could apply the patch to other maps as well (as long as the two maps have the all the same tags and dependencies that I've change)?
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Altimit01




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Post by Altimit01 »

Yes. It finds the dependencies and records them as a string class2:tagname. It makes the patches a bit heavy but allows that kind of portability.
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V0Lt4Ge




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Post by V0Lt4Ge »

Ah, cool. This'll definitely have it's uses.
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