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(Halo 1)Biped Aggresiveness plugin
Posted: Mon Mar 08, 2004 1:43 pm
by robbybertu14
everything i need to say is in the readme
Posted: Mon Mar 08, 2004 2:49 pm
by daevltimi
i havent tried this yet but if it works it should be good, wat did you do find how to change difficulty settings on single npcs
Posted: Mon Mar 08, 2004 5:21 pm
by IWTPH2
Interesting, but could you please explain it a little more than you did in the readme? I think I saw a change in the grunts when I changed their aggressivness to 100000, I think they didnt run away as much when you kill one of their teamates. I think I also saw that the marines dont like to stop shooting as much...especialy in the warthog but besides that I'm not completly sure what this Exactly does.
well
Posted: Mon Mar 08, 2004 6:05 pm
by robbybertu14
err im not either i misread tct post it does some wierd stuff to grunts though..
Posted: Tue Mar 09, 2004 8:20 am
by Banshee Ace 2
Okay open ur read me... Copy and paste it so we can read so we might download this!!!
Posted: Tue Mar 09, 2004 3:24 pm
by IWTPH2
This is the Readme
_________________________________
Biped Agressiveness plugin by Robby
First off i would like to thank tct for finding out
how to edit biped aggressiveness.Also thanks
to monoxide c for making HaloMapTools.
With this plugin you can edit how aggressive a
biped is.(ie how well marines or covenants or fl
ood fight)To use this plugin simple place it in
the plugins folder of halomaptools.
Posted: Sun Apr 04, 2004 9:30 am
by =MT=M
...all the agressivnesses are the same!!!

Posted: Sun Apr 04, 2004 2:16 pm
by DeathBall
Will someone figure out and explain this? I see no diffrences at all.
Posted: Sat Apr 10, 2004 8:39 am
by Pwn4g3
DeathBall wrote:Will someone figure out and explain this? I see no diffrences at all.
Yeah and I set it to 2000 and Mr. Exception rears his ugly head

no
Posted: Sat Apr 10, 2004 7:24 pm
by robbybertu14
sorry guys i messed up can youpl\\ plesase delete this.
Posted: Sat Apr 10, 2004 7:35 pm
by Quickkiller
What is Biped Aggressiveness?
Posted: Sun Apr 11, 2004 12:25 am
by InSaNe1024
Biped agression is how agressive a character in the game is towards it's opponent.
If one biped (character) lets say sarge, had an agression setting of, oh...1, he would be more likely to hide or retreat like those crewmen in Halo and Pillar of Autumn levels.
If his agression level was higher however, he would act as if he thought he was invincible and use all his tactics (aside from shooting) to kill those damn covies. Same deal with any biped you edit aside from yourself.
Hell, you could make those crewmen a bit more agressive too. If you notice, some marines and Covenant also shoot their enemies after they've killed them. Agressiveness also messes with that, I noticed.
Also the likelihood of the Elites running you over with a Banshee or Ghost.
Posted: Thu Apr 29, 2004 10:22 am
by VoiDeD
so r u gunna fix it??
or did the plugin die b4 it was even thought of?
Posted: Tue May 11, 2004 1:10 pm
by Darkside Dweller
so when u go into hmt, where do i change their aggressivness?
Posted: Tue May 11, 2004 1:19 pm
by Darkside Dweller
hey,
fixed my problems guys. thanx anyways.
aggressiveness view
Posted: Wed May 12, 2004 10:34 am
by BlackHAT_x86
Hey, it also changes your view by pushing back(or forward) the camera from the weapon and arms setup so you can see more in multiplayer. Not sure why but it happens, you have to have the decimal place right though or it wont work close to default if not. "3.22173" should work just fine, gives is a real counter-strike feel. If that's not it keep trying, once you've got it up right you'll like it. Plus i didnt mention it yet but it sort of turns it wide-screen or almost fish-eye style and it works great on wide-screen tv's because halo is wide-screen so this helps alot with that!! Playing with a single person on a box looks better than two with this mode but it still works fine, i use it all the time. (pc and xbox)
Posted: Tue Jul 20, 2004 8:23 pm
by Wooden Dragon
Is this ever going to be fixed?
Posted: Wed Aug 11, 2004 3:15 am
by GruntGuy
lol
it sure has been a while...
Posted: Wed May 11, 2005 1:54 am
by (Hey)Jonny
is this for hmt 3.5
Posted: Wed May 11, 2005 12:24 pm
by GruntGuy
i think so... dang, look at the time difference between your post and my post before that... lol